Modeling and Animating Human Figures in a CAD Environment

With the widespread acceptance of three-dimensional modeling techniques, high-speed hardware, and relatively low-cost computation, modeling and animating one or more human figures for the purposes of design assessment, human factors, task simulation, and human movement understanding has become feasible outside the animation production house environment. This tutorial will address the state-of-the-art in human figure geometric modeling, figure positioning, figure animation, and task simulation. Disciplines Computer Engineering | Computer Sciences Comments University of Pennsylvania Department of Computer and Information Science Technical Report No. MSCIS-86-88. This technical report is available at ScholarlyCommons: http://repository.upenn.edu/cis_reports/995 MODELING ·AND ANIMATING HUMAN FIGURES IN A CAD ENVIRONMENT Dr. Norman Badler MS-CIS-86-88 GRAPHICS LAB 14 Department Of Computer and Information Science School of Engineering and Applied Science University of Pennsylvania Philadelphia, PA 19104-6389

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