Texture Compression using Wavelet Decomposition
暂无分享,去创建一个
[1] Simon Fenney,et al. Texture compression using low-frequency signal modulation , 2003, HWWS '03.
[2] David Salesin,et al. Wavelets for computer graphics: a primer.1 , 1995, IEEE Computer Graphics and Applications.
[3] Kenneth I. Joy,et al. Investigating lossy image coding using the PLHaar transform , 2005, Data Compression Conference.
[4] Tomas Akenine-Möller,et al. iPACKMAN: high-quality, low-complexity texture compression for mobile phones , 2005, HWWS '05.
[5] Thomas J. Olson,et al. Flexible texture compression using bounded integer sequence encoding , 2011, SA '11.
[6] Gregory K. Wallace,et al. The JPEG still picture compression standard , 1991, CACM.
[7] Doaa Mohammed. Image Compression Using Block Truncation Coding , 2011 .
[8] E. J. Stollnitz,et al. Wavelets for Computer Graphics: A Primer Part 2 , 1995 .
[9] Mike Boulton. Using wavelets with current and future hardware , 2008, SIGGRAPH '08.
[10] A. Robert Calderbank,et al. Lossless image compression using integer to integer wavelet transforms , 1997, Proceedings of International Conference on Image Processing.
[11] Marc Olano,et al. Variable Bit Rate GPU Texture Decompression , 2011, EGSR '11.
[12] Thomas A. DeFanti,et al. Two bit/pixel full color encoding , 1986, SIGGRAPH.
[13] Donald P. Greenberg,et al. Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments , 2001, TOGS.
[14] Martin Pettersson,et al. ETC2: texture compression using invalid combinations , 2007, GH '07.
[15] Maneesh Agrawala,et al. Rendering from compressed textures , 1996, SIGGRAPH.
[16] Rico Malvar,et al. YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range , 2003 .