Towards adaptive motion gaming AI with player's behavior modeling for health promotion
暂无分享,去创建一个
[1] Chao-Cheng Wu,et al. Estimation of Calories Consumption for Aerobics Using Kinect Based Skeleton Tracking , 2015, 2015 IEEE International Conference on Systems, Man, and Cybernetics.
[2] Ruck Thawonmas,et al. Analysis of Relationship between the Player's Behavior Change and the Effectiveness of a Health Promotion AI , 2017, 2017 Nicograph International (NicoInt).
[3] Pujana Paliyawan,et al. UKI: universal Kinect‐type controller by ICE Lab , 2017, Softw. Pract. Exp..
[4] Michael Rosenberg,et al. Estimating Physical Activity Energy Expenditure with the Kinect Sensor in an Exergaming Environment , 2015, PloS one.
[5] C Shawn Green,et al. Games for Health for Children-Current Status and Needed Research. , 2016, Games for health journal.