Holographic imaging of lines: a texture based approach

Holography is a method for three dimensional imaging of objects. We present an approach for the generation of holograms, exploiting standard graphics rendering methods and hardware. We focus on the visualization of objects composed of line segments, which allow for certain simplifications, and thus hologram generation speedup. Our method is based on the derivation of a holographic geometric equivalent of the object to be imaged. In this equivalent, the object is represented as a set of geometric primitives combined with precomputed textures. The equivalent is built up under prescribed conditions, thus simulating certain wave characteristics. The hologram of the object to be imaged is gained just by rendering its holographic geometric equivalent. Problems of achieving the necessary resolution of the output hologram are addressed.

[1]  Lance Williams,et al.  View Interpolation for Image Synthesis , 1993, SIGGRAPH.

[2]  Mark Lucente,et al.  Rendering interactive holographic images , 1995, SIGGRAPH.

[3]  O. Bryngdahl,et al.  Computer-generated holograms of three-dimensional objects composed of line segments , 1986 .

[4]  Thomas Beth,et al.  Design of paraxial diffractive elements with the computer-aided design (CAD) system DigiOpt , 1995, Photonics West.

[5]  David R. Forsey,et al.  How to Render Frames and Influence People , 1994, Comput. Graph. Forum.

[6]  D. Gabor A New Microscopic Principle , 1948, Nature.

[7]  D. Leseberg,et al.  Computer generated holograms: cylindrical, conical, and helical waves. , 1987, Applied optics.

[8]  Werner Lauterborn,et al.  Coherent Optics: Fundamentals and Applications , 1999 .

[9]  G. Fowles,et al.  Introduction to modern optics , 1968 .

[10]  Thomas Beth,et al.  Design of paraxial diffractive elements with the CAD system DIGIOPT , 1995 .

[11]  Olof Bryngdahl,et al.  Computer-generated holograms: Reconstruction of curves in 3-D , 1986 .

[12]  S. Kawasaki,et al.  Springer Verlag, Berlin, Heidelberg, New York (1995) , 1996 .

[13]  Mark E. Lucente,et al.  Interactive computation of holograms using a look-up table , 1993, J. Electronic Imaging.

[14]  D . Leseberg,et al.  Free Positioned And Oriented Focal Lines From Computer-Generated Holograms , 1987, Hague International Symposium.

[15]  David Zeltzer,et al.  Three Dimensional Visual Display Systems for Virtual Environments , 1992, Presence: Teleoperators & Virtual Environments.

[16]  Tom Davis,et al.  Opengl programming guide: the official guide to learning opengl , 1993 .