Temporal Evolution of Spatial Computations for Visuomotor Control

Goal-directed reaching movements are guided by visual feedback from both target and hand. The classical view is that the brain extracts information about target and hand positions from a visual scene, calculates a difference vector between them, and uses this estimate to control the movement. Here we show that during fast feedback control, this computation is not immediate, but evolves dynamically over time. Immediately after a change in the visual scene, the motor system generates independent responses to the errors in hand and target location. Only about 200 ms later, the changes in target and hand positions are combined appropriately in the response, slowly converging to the true difference vector. Therefore, our results provide evidence for the temporal evolution of spatial computations in the human visuomotor system, in which the accurate difference vector computation is first estimated by a fast approximation. SIGNIFICANCE STATEMENT The dominant view regarding the neural control of reaching is that the visuomotor system controls movement based on the difference vector—the difference between the positions of the hand and target. We directly test this theory by measuring the responses to visual perturbations over a large range of possible variations in both target and hand displacements. By modeling the nonlinearity of the feedback response, we were able to reveal the temporal evolution of the underlying computations. The visuomotor system first uses an approximation to the difference vector computation, simply combining the nonlinear responses to cursor and target displacements, only arriving at the correct difference vector calculation 200 ms later.

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