Senses of place: remediations from text to digital performance

Introduction The idea of the remediation of archaeological and heritage places was inspired by the book Remediation by Jay Bolter and Richard Grusin (Bolter and Grusin 1999,168). Remediated Places has nothing to do with the traditional root for the word (remediare – to heal) but is created from “mediate”, with “re” expressing the idea of mediating what has already been mediated by media. It is based in the aesthetic of hypermediacy -the semi-transparency of looking at reality through a window or mirror as seen most recently in the WWW interface style, Mac (and later Windows) interface, and computer games. Hypermediacy has much in common with hyper-reality, discussed by Baudrillard (Baudrillard 1983), not surprisingly since the latter (see below) also appeals to our visual senses. In their book, however, Bolter and Grusin point to some of the social and sensorial causes of the attraction of hypermediated products. Hypermediacy provides an increase in:

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