Investigating the impact of spatial augmented reality on communication between design session participants - A pilot study

SAR provides an unobtrusive implementation of AR and enables multiple stakeholders to observe and interact with an augmented physical model. This is synonymous with co-design activities and hence, there is a potential for SAR to have a significant impact in the way design teams may set-up and run their co-design activities in the future. Whilst there are a growing number of studies which apply SAR to design activities, few studies exist that examine a particular element of a design activity in a controlled manner. This paper will begin to fill this gap through the controlled study of SAR and its effects on the communication between participants of a co-design activity. To do so the paper compares a controlled design session, using more traditional methods of design representations (3D models on a screen), to sessions run using SAR. The sessions are then analysed to gather information on the gestures used by the participants as well as the overall efficiency of the participants at completing the set design task. The paper concludes that the data gathered tentatively supports a link between the use of SAR and improved communication between design session participants.

[1]  A. Payne,et al.  Managing the co-creation of value , 2008 .

[2]  Pamela V. Ulrich,et al.  Consumer co‐design of apparel for mass customization , 2003 .

[3]  Pieter Jan Stappers,et al.  Co-creation and the new landscapes of design , 2008 .

[4]  Roel Vertegaal,et al.  DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models , 2010, TEI '10.

[5]  Vimal Dhokia,et al.  ANALYSIS OF CO-DESIGN SCENARIOS AND ACTIVITIES FOR THE DEVELOPMENT OF A SPATIAL-AUGMENTED REALITY DESIGN PLATFORM , 2018 .

[6]  D. W. F. van Krevelen,et al.  A Survey of Augmented Reality Technologies, Applications and Limitations , 2010, Int. J. Virtual Real..

[7]  D. R. Boa,et al.  Discriminating engineering information interaction using eye tracking and an information operations model , 2016 .

[8]  Lei Shi,et al.  Computer aided design user interaction as a sensor for monitoring engineers and the engineering design process , 2016 .

[9]  Cédric Masclet,et al.  REAL-TIME CODING METHOD FOR CAPTURE OF ARTEFACT-CENTRIC INTERACTIONS IN CO-CREATIVE DESIGN SESSIONS , 2018 .

[10]  Ross T. Smith,et al.  Validating Spatial Augmented Reality for interactive rapid prototyping , 2010, 2010 IEEE International Symposium on Mixed and Augmented Reality.

[11]  C. Prahalad,et al.  Co-creation experiences: The next practice in value creation , 2004 .

[12]  Elies Dekoninck,et al.  Exploring The Performance Of Augmented Reality Technologies In Co-Creative Sessions: Initial Results From Controlled Experiments , 2018 .

[13]  Borko Furht,et al.  Handbook of Augmented Reality , 2011 .