A evolutionary, game theoretic approach to the modeling, simulation and analysis of public goods provisioning under asymmetric information

The paper presents an agent-based, computational model to simulate and analyze the collective outcome of public goods provisioning under asymmetric information. Agents that embrace different information types are conceptualized and configured to interact in an N-player public goods game where each agent group adapts to the dynamic environment using co- evolutionary learning. The impact of information type, number of players, rate of interaction, group size, and the scheme of game play are studied under different settings. The simulated results reveal interesting dynamics of strategy profiles, level of public goods provisioned, and the evolution of cooperation. Analysis of these simulated attributes provides a more holistic understanding of collective action and insights into how the effects of social dilemma can be mitigated.

[1]  Xin Yao,et al.  An Experimental Study of N-Person Iterated Prisoner's Dilemma Games , 1993, Informatica.

[2]  David W. Boyd Vertical restraints and the retail free riding problem: An Austrian perspective , 1995 .

[3]  Stephen Calabrese,et al.  Local Public Good Provision: Voting, Peer Effects, and Mobility , 2005 .

[4]  Joseph Persky,et al.  The Ethology of Homo Economicus , 1995 .

[5]  Leslie M. Marx,et al.  Dynamic Voluntary Contribution to a Public Project , 2000 .

[6]  Denis Lescop Provision of club goods: cost sharing and selection of a provider , 2005 .

[7]  Michal Feldman,et al.  Overcoming free-riding behavior in peer-to-peer systems , 2005, SECO.

[8]  C. Hauert,et al.  Punishment and reputation in spatial public goods games , 2003, Proceedings of the Royal Society of London. Series B: Biological Sciences.

[9]  Elinor Ostrom,et al.  Ideas, Artifacts, and Facilities: Information as a Common-Pool Resource , 2003 .

[10]  P. Samuelson The Pure Theory of Public Expanditure , 1954 .

[11]  George A. Akerlof The Market for “Lemons”: Quality Uncertainty and the Market Mechanism , 1970 .

[12]  Paul R. Milgrom,et al.  Relying on the Information of Interested Parties , 1985 .

[13]  James Andreoni,et al.  Why free ride?: Strategies and learning in public goods experiments , 1988 .

[14]  Thomas Riechmann,et al.  Dynamic Voluntary Contribution to a Public Good: Learning to be a Free Rider , 2001 .

[15]  Ronald U. Mendoza,et al.  How to Improve the Provision of Global Public Goods , 2002 .

[16]  James Andreoni,et al.  Can evolutionary dynamics explain free riding in experiments , 1991 .

[17]  V. Stojanovic,et al.  A 1-10 Gbps PAM2, PAM4, PAM2 partial response receiver analog front end with dynamic sampler swapping capability for backplane serial communications , 2005, Digest of Technical Papers. 2005 Symposium on VLSI Circuits, 2005..

[18]  Richard O. Zerbe,et al.  The End of Market Failure , 2000 .

[19]  Andreas Stiehler,et al.  A Comparison of Punishment Rules in Repeated Public Good Games , 2003 .

[20]  S. Bikhchandani Ex post implementation in environments with private goods , 2006 .

[21]  C. Hauert,et al.  Replicator dynamics for optional public good games. , 2002, Journal of theoretical biology.

[22]  Amnon Rapoport,et al.  Social loafing vs. social enhancement: Public goods provisioning in real-time with irrevocable commitments , 2003 .

[23]  A. Tabarrok,et al.  The private provision of public goods via dominant assurance contracts , 1998 .