A component repository for learning objects: a progress report
暂无分享,去创建一个
[1] Anne Morgan Spalter,et al. Considering a full range of teaching techniques for use in interactive educational software: a practical guide and brainstorming session , 2000, 30th Annual Frontiers in Education Conference. Building on A Century of Progress in Engineering Education. Conference Proceedings (IEEE Cat. No.00CH37135).
[2] Anne Morgan Spalter,et al. Reusable hypertext structures for distance and JIT learning , 2000, HYPERTEXT '00.
[3] Richard P. Gabriel,et al. Patterns of Software: Tales from the Software Community , 1996 .
[4] Anne Morgan Spalter,et al. Integrating interactive computer-based learning experiences into established curricula: a case study , 2000, ITiCSE '00.
[5] Andries van Dam,et al. BUMPS: A program for animating projections , 1980, SIGGRAPH '80.
[6] Jeff Beall. Developing an Interactive Illustration: Using Java and the Web to Make It Worthwhile , 1999 .
[7] Thomas Ertl,et al. Computer Graphics - Principles and Practice, 3rd Edition , 2014 .
[8] Anne Morgan Spalter,et al. Integrat-ing interactive computer-based learning experi-ences into established curricula , 2000 .
[9] M. Carter. Computer graphics: Principles and practice , 1997 .
[10] Rosemary Michelle Simpson. Exploratories: an educational strategy for the 21st century , 1999, SIGGRAPH '99.
[11] Stephane Doublait. Standard reuse practices: many myths vs. a reality , 1997, STAN.