Distance Polymatrix Coordination Games

In polymatrix coordination games, each player x is a node of a graph and must select an action in her strategy set. Nodes are playing separate bimatrix games with their neighbors in the graph. Namely, the utility of x is given by the preference she has for her action plus, for each neighbor y, a payoff which strictly depends on the mutual actions played by x and y. We propose the new class of distance polymatrix coordination games, properly generalizing polymatrix coordination games, in which the overall utility of player x further depends on the payoffs arising from mutual actions of players v, z that are the endpoints of edges at any distance h < d from x, for a fixed threshold value d ≤ n. In particular, the overall utility of player x is the sum of all the above payoffs, where each payoff is proportionally discounted by a factor depending on the distance h of the corresponding edge. Under the above framework, which is a natural generalization that is well-suited for capturing positive community interactions, we study the social inefficiency of equilibria resorting to standard measures of Price of Anarchy and Price of Stability. Namely, we provide suitable upper and lower bounds for the aforementioned quantities, both for boundeddegree and general graphs.

[1]  Gianpiero Monaco,et al.  Local Core Stability in Simple Symmetric Fractional Hedonic Games , 2019, AAMAS.

[2]  Rahul Savani,et al.  Computing Stable Outcomes in Hedonic Games , 2010, SAGT.

[3]  Robert W. Rosenthal,et al.  Bayesian Equilibria of Finite Two-Person Games with Incomplete Information , 1974 .

[4]  Michele Flammini,et al.  The Impact of Selfishness in Hypergraph Hedonic Games , 2020, AAAI.

[5]  Vittorio Bilò,et al.  Nash Stable Outcomes in Fractional Hedonic Games: Existence, Efficiency and Computation , 2018, J. Artif. Intell. Res..

[6]  Felix Brandt,et al.  Optimal Partitions in Additively Separable Hedonic Games , 2010, IJCAI.

[7]  Gianpiero Monaco,et al.  Stable outcomes in modified fractional hedonic games , 2018, Autonomous Agents and Multi-Agent Systems.

[8]  B. Curtis Eaves,et al.  Polymatrix Games with Joint Constraints , 1973 .

[9]  W. B.,et al.  (1) Proceedings of the London Mathematical Society (2) Journal of the London Mathematical Society , 1927, Nature.

[10]  Dominik Wojtczak,et al.  Synchronisation Games on Hypergraphs , 2017, IJCAI.

[11]  Remo Guidieri Res , 1995, RES: Anthropology and Aesthetics.

[12]  J. Howson Equilibria of Polymatrix Games , 1972 .

[13]  J. Drèze,et al.  HEDONIC COALITIONS: OPTIMALITY AND STABILITY , 1980 .

[14]  Yang Cai,et al.  Zero-Sum Polymatrix Games: A Generalization of Minmax , 2016, Math. Oper. Res..

[15]  Vittorio Bilò,et al.  Optimality and Nash Stability in Additive Separable Generalized Group Activity Selection Problems , 2019, IJCAI.

[16]  Angelo Fanelli,et al.  Price of Pareto Optimality in Hedonic Games , 2016, AAAI.

[17]  Paul G. Spirakis,et al.  Computing Approximate Nash Equilibria in Polymatrix Games , 2015, Algorithmica.

[18]  Vittorio Bilò,et al.  When Ignorance Helps: Graphical Multicast Cost Sharing Games , 2008, MFCS.

[19]  Mona Rahn,et al.  Efficient Equilibria in Polymatrix Coordination Games , 2015, MFCS.