A Method Impact Assessment Framework for User Experience Evaluations with Children
暂无分享,去创建一个
Gavin Sim | Matthew Horton | Bieke Zaman | B. Zaman | G. Sim | M. Horton | Matthew Horton
[1] Sheila Greene,et al. Exploring Meaning in Interviews with Children , 2005 .
[2] Mary Kellett,et al. ‘Just teach us the skills please, we'll do the rest’: empowering ten‐year‐olds as active researchers , 2004 .
[3] Gavin Sim,et al. Empowering Teenagers to Perform a Heuristic Evaluation of a Game , 2014, BCS HCI.
[4] J. Gibson. The Ecological Approach to Visual Perception , 1979 .
[5] Shaowen Bardzell,et al. Interaction criticism: a proposal and framework for a new discipline of hci , 2008, CHI Extended Abstracts.
[6] Gerison Lansdown,et al. Promoting Children's Participation in Democratic Decision-Making , 2001 .
[7] Wolmet Barendregt,et al. Identifying usability and fun problems in a computer game during first use and after some practice , 2006, Int. J. Hum. Comput. Stud..
[8] Bieke Zaman,et al. A value sensitive design approach to parental software for young children , 2015, IDC.
[9] Robert C. Williges,et al. Criteria For Evaluating Usability Evaluation Methods , 2003, Int. J. Hum. Comput. Interact..
[10] David Gauntlett. Creative Explorations: New Approaches to Identities and Audiences , 2007 .
[11] Marshall W. Fishwick,et al. Emotional Design: Why We Love (or Hate) Everyday Things , 2004 .
[12] Gavin Sim,et al. Investigating children's opinions of games: Fun Toolkit vs. This or That , 2012, IDC '12.
[13] Malcolm Hill,et al. Children’s Voices on Ways of Having a Voice , 2006 .
[14] Jodi Forlizzi,et al. Understanding experience in interactive systems , 2004, DIS '04.
[15] Sarah Diefenbach,et al. Needs, affect, and interactive products - Facets of user experience , 2010, Interact. Comput..
[16] J. Russell. Core affect and the psychological construction of emotion. , 2003, Psychological review.
[17] Marc Hassenzahl,et al. The Thing and I: Understanding the Relationship Between User and Product , 2005, Funology.
[18] Jeffrey Bardzell. Critical and Cultural Approaches to HCI , 2013 .
[19] M. Gallagher,et al. Methodological Immaturity in Childhood Research? , 2008 .
[20] Gaetano Cascini,et al. A framework for user experience, needs and affordances , 2014 .
[21] P. Desmet,et al. Framework of product experience , 2007 .
[22] John C. McCarthy,et al. Technology as experience , 2004, INTR.
[23] E. Reed. The Ecological Approach to Visual Perception , 1989 .
[24] Hugh McLaughlin,et al. Involving Young Service Users as Co-Researchers: Possibilities, Benefits and Costs , 2005 .
[25] Horst Niesyto. Youth research on video self‐productions reflections on a social‐aesthetic approach , 2000 .
[26] Panos Markopoulos,et al. On the assessment of usability testing methods for children , 2003, Interact. Comput..
[27] Kori Inkpen,et al. Three Important Research Agendas for Educational Multimedia: Learning, Children, and Gender , 1998 .
[28] V. Morrow,et al. The Ethics of Social Research with Children: An Overview† , 1996 .
[29] Bieke Zaman,et al. MemoLine: evaluating long-term UX with children , 2013, IDC.
[30] Stuart MacFarlane,et al. Using the fun toolkit and other survey methods to gather opinions in child computer interaction , 2006, IDC '06.
[31] R. Hart. Children's Participation: From Tokenism to Citizenship. Innocenti Essays No. 4. , 1992 .
[32] Kirsten Risden,et al. Guidelines for usability testing with children , 1997, INTR.
[33] H. Freud. Emotional Design Why We Love Or Hate Everyday Things , 2016 .
[34] Manfred Tscheligi,et al. A Formal Analysis of the ISO 9241-210 Definition of User Experience , 2015, CHI Extended Abstracts.
[35] J. Read,et al. Endurability, Engagement and Expectations: Measuring Children’s Fun , 2002 .
[36] Virpi Roto,et al. UX Curve: A method for evaluating long-term user experience , 2011, Interact. Comput..
[37] Kasper Hornbæk,et al. Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience , 2011, CHI.
[38] A. Bell. Designing and testing questionnaires for children , 2007 .
[39] Vero Vanden Abeele,et al. Measuring product liking in preschool children: An evaluation of the Smileyometer and This or That methods , 2013, Int. J. Child Comput. Interact..
[40] J. Alexander,et al. ‘Draw, write and tell’: A literature review and methodological development on the ‘draw and write’ research method , 2015 .
[41] Simon Davis,et al. A Systematic Review of Cybersickness , 2014, IE.
[42] Virpi Roto,et al. Understanding, scoping and defining user experience: a survey approach , 2009, CHI.
[43] Thomas D. Lyon,et al. Child Witnesses and the Oath , 2002 .
[44] Greg Corness,et al. Springboard: Designing Image Schema Based Embodied Interaction for an Abstract Domain , 2011, Whole Body Interaction.
[45] Vero Vanden Abeele,et al. Laddering with young children in User eXperience evaluations: theoretical groundings and a practical case , 2010, IDC.
[46] Wolmet Barendregt,et al. Development and evaluation of the problem identification picture cards method , 2008, Cognition, Technology & Work.
[47] Janet C. Read. Evaluating artefacts with children: age and technology effects in the reporting of expected and experienced fun , 2012, ICMI '12.
[48] Janet C. Read,et al. PLU-E: a proposed framework for planning and conducting evaluation studies with children , 2011, BCS HCI.
[49] D. Kahneman,et al. Well-being : the foundations of hedonic psychology , 1999 .
[50] Alissa Nicole Antle,et al. Child-based personas: need, ability and experience , 2008, Cognition, Technology & Work.
[51] K. Hammond,et al. Ethical Guidelines for Educational Research in the ELP , 2005 .
[52] Sharlene Hesse-Biber,et al. Handbook of emergent methods , 2008 .
[53] Heidi Krömker,et al. A framework to measure user experience of interactive online products , 2010, MB '10.
[54] Panos Markopoulos,et al. Assessing the applicability of the structured expert evaluation method (SEEM) for a wider age group , 2006, IDC '06.
[55] Bieke Zaman. Introduction and validation of a pairwise comparison scale for UX evaluations and benchmarking with preschoolers , 2009 .
[56] Thomas W. Malone,et al. Heuristics for designing enjoyable user interfaces: Lessons from computer games , 1982, CHI '82.
[57] Gavin Sim,et al. Evaluating Usability, Fun and Learning in Educational Software for Children , 2005 .
[58] Janet C. Read,et al. CHECk: a tool to inform and encourage ethical practice in participatory design with children , 2013, CHI Extended Abstracts.
[59] João Barreiros,et al. Adults' perception of children's height and reaching capability. , 2010, Acta psychologica.
[60] Andrew Chin,et al. UN Convention on the Rights of the Child , 1990 .
[61] Michael G. Wyness. Children’s participation and intergenerational dialogue: Bringing adults back into the analysis , 2013 .
[62] Virpi Roto,et al. Towards a shared definition of user experience , 2008, CHI Extended Abstracts.
[63] Jodi Forlizzi,et al. The Product Ecology: Understanding Social Product Use and Supporting Design Culture , 2008 .
[64] Allison Druin,et al. The design of children's technology , 1998 .
[65] Samantha Punch,et al. Research with Children , 2002 .