Application of a Two-Level Self Organizing Map for Korean Online Game Market Segmentation

Online game industry has encountered higher competition in global market. To survive successfully in today’s competitive online game markets, they need to determine who the target customers are and what motivates them. The purpose of our research is to identify the critical variables and to implement a new methodology for online game market segmentation using self organizing map. Our research tested the model with Korean online game users.

[1]  John Scott Lewinski,et al.  Developer's guide to computer game design , 1999 .

[2]  Eytan Domany,et al.  Superparamagnetic Clustering of Data , 1996 .

[3]  Georges Hébrail,et al.  Interactive Interpretation of Hierarchical Clustering , 1998, Intell. Data Anal..

[4]  Teuvo Kohonen,et al.  The self-organizing map , 1990 .

[5]  Kenneth C. Laudon,et al.  E-commerce: Business, Technology, Society , 2002 .

[6]  Elena Karahanna,et al.  Time Flies When You're Having Fun: Cognitive Absorption and Beliefs About Information Technology Usage , 2000, MIS Q..

[7]  Joseph J. Martocchio,et al.  Microcomputer playfulness: development of a measure with workplace implications , 1992 .

[8]  Dennis L. Hoffman,et al.  Marketing in Hypermedia Computer-Mediated Environments : Conceptual Foundations 1 ) , 1998 .

[9]  Donald W. Bouldin,et al.  A Cluster Separation Measure , 1979, IEEE Transactions on Pattern Analysis and Machine Intelligence.

[10]  J. C. Dunn,et al.  A Fuzzy Relative of the ISODATA Process and Its Use in Detecting Compact Well-Separated Clusters , 1973 .

[11]  Fred D. Davis,et al.  Extrinsic and Intrinsic Motivation to Use Computers in the Workplace1 , 1992 .

[12]  Joachim M. Buhmann,et al.  Complexity Optimized Data Clustering by Competitive Neural Networks , 1993, Neural Computation.

[13]  T. Caliński,et al.  A dendrite method for cluster analysis , 1974 .

[14]  Bernard J. Jaworski,et al.  E-Commerce , 2021, Strategic International Restaurant Development.

[15]  Esa Alhoniemi,et al.  Clustering of the self-organizing map , 2000, IEEE Trans. Neural Networks Learn. Syst..

[16]  James C. Bezdek,et al.  Some new indexes of cluster validity , 1998, IEEE Trans. Syst. Man Cybern. Part B.

[17]  P. Kotler Marketing Management: Analysis, Planning, Implementation and Control , 1972 .

[18]  J. Hagel,et al.  Net gain: Expanding markets through virtual communities , 1999 .

[19]  Joobin Choobineh,et al.  Managing information technology (IT) for one-to-one customer interaction , 1999, Inf. Manag..

[20]  Ujjwal Maulik,et al.  Performance Evaluation of Some Clustering Algorithms and Validity Indices , 2002, IEEE Trans. Pattern Anal. Mach. Intell..

[21]  Barton A. Weitz,et al.  Learning Orientation, Working Smart, and Effective Selling , 1994 .