Physically Based Real-Time Simulation Of An Automation Plant

We present a system to simulate the dynamic object behavior of an automation plant within an interactive virtual environment. The area of application is the field of industrial training and educational software systems. Our contribution is a method to simulate the material flow through the plant in real time using a time discrete game physics simulator in combination with a petri net based state model. The dynamic behavior of virtual objects and the user interaction with the virtual environment is described using a componentand data flow based approach. We conducted several test series to assess the physical plausibility of our model.

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