Articulated soft objects for video-based body modeling

We develop a framework for 3-D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robotics approaches that were designed to handle articulated structures. We demonstrate its effectiveness for human body modeling from video sequences. Our method is both robust and generic. It could easily be applied to other shape and motion recovery problems.

[1]  Daniel Thalmann,et al.  Fast realistic human body deformations for animation and VR applications , 1996, Proceedings of CG International '96.

[2]  Ioannis A. Kakadiaris,et al.  3D human body model acquisition from multiple views , 1995, Proceedings of IEEE International Conference on Computer Vision.

[3]  Jean Ponce,et al.  Using Geometric Distance Fits for 3-D Object Modeling and Recognition , 1994, IEEE Trans. Pattern Anal. Mach. Intell..

[4]  James F. Blinn,et al.  A Generalization of Algebraic Surface Drawing , 1982, TOGS.

[5]  Andrew Blake,et al.  Articulated body motion capture by annealed particle filtering , 2000, Proceedings IEEE Conference on Computer Vision and Pattern Recognition. CVPR 2000 (Cat. No.PR00662).

[6]  Takeo Kanade,et al.  Shape reconstruction in projective grid space from large number of images , 1999, Proceedings. 1999 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No PR00149).

[7]  Dariu Gavrila,et al.  The Visual Analysis of Human Movement: A Survey , 1999, Comput. Vis. Image Underst..

[8]  John J. Craig,et al.  Introduction to Robotics Mechanics and Control , 1986 .

[9]  Jitendra Malik,et al.  Tracking people with twists and exponential maps , 1998, Proceedings. 1998 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No.98CB36231).

[10]  G. G. Stokes "J." , 1890, The New Yale Book of Quotations.

[11]  Wei Sun,et al.  Virtual people: capturing human models to populate virtual worlds , 1999, Proceedings Computer Animation 1999.

[12]  Olivier D. Faugeras,et al.  3D articulated models and multi-view tracking with silhouettes , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.

[13]  Pascal Fua,et al.  Reconstructing complex surfaces from multiple stereo views , 1995, Proceedings of IEEE International Conference on Computer Vision.

[14]  David J. Fleet,et al.  Stochastic Tracking of 3D Human Figures Using 2D Image Motion , 2000, ECCV.

[15]  David J. Fleet,et al.  Stochastic Tracking of 3 D Human Figures Using 2 D Image Motion , 2000 .

[16]  Pascal Fua,et al.  Tracking and Modeling People in Video Sequences , 2001, Comput. Vis. Image Underst..

[17]  Michel Dhome,et al.  Human Body Tracking by Monocular Vision , 1996, ECCV.

[18]  Thomas B. Moeslund,et al.  A Survey of Computer Vision-Based Human Motion Capture , 2001, Comput. Vis. Image Underst..

[19]  W. Press,et al.  Numerical Recipes: The Art of Scientific Computing , 1987 .

[20]  Jake K. Aggarwal,et al.  Human Motion Analysis: A Review , 1999, Comput. Vis. Image Underst..