Designers need to communicate their ideas to others. But these ideas can be fluid, vague, provisional, and involve a mixture of degrees of detail and levels of abstraction. Expressing and interpreting imprecision and uncertainty is a challenge for human-computer interaction when designers use CAD systems. It is also a problem for communication between different members of design teams. Sketches are both a tool and a source of confusion for conveying provisionality and uncertainty. Freehand sketches are a fast and powerful medium for expressing design ideas; their inherent imprecision and ambiguity facilitates idea generation by allowing designers to see variations and re-interpret their own sketches. But misinterpretation of sketches is a major cause of communication failure in design teams. This paper presents an analysis of imprecision in sketch-based communication. It is intended as a foundation for technological and organisational approaches to improving communication in design teams.
[1]
D. Schoen,et al.
The Reflective Practitioner: How Professionals Think in Action
,
1985
.
[2]
Donald A. Schön,et al.
The Reflective Practitioner: How Professionals Think in Action.
,
1987
.
[3]
Claudia Eckert,et al.
Intelligent Support for Knitwear Design
,
1997
.
[4]
V. Goel.
Sketches of thought
,
1995
.
[5]
Alex H. B. Duffy,et al.
Supporting designer intention in sketching activities
,
1999
.
[6]
John S. Gero,et al.
Drawings and the design process
,
1998
.
[7]
G. Goldschmidt.
The dialectics of sketching
,
1991
.
[8]
Claudia Eckert,et al.
Sources of inspiration: a language of design
,
2000
.