Hierarchical Cost-Parity Games
暂无分享,去创建一个
[1] Aniello Murano,et al. Concurrent Multi-Player Parity Games , 2016, AAMAS.
[2] Krishnendu Chatterjee,et al. Energy Parity Games , 2010, ICALP.
[3] Yoram Hirshfeld,et al. Promptness in omega-Regular Automata , 2010, ATVA.
[4] Rajeev Alur,et al. Model checking of hierarchical state machines , 1998, TOPL.
[5] Aniello Murano,et al. Synthesis of hierarchical systems , 2011, Sci. Comput. Program..
[6] Orna Kupferman,et al. From liveness to promptness , 2009, Formal Methods Syst. Des..
[7] Aniello Murano,et al. Improved model checking of hierarchical systems , 2010, Inf. Comput..
[8] Rajeev Alur,et al. Analysis of recursive state machines , 2001, TOPL.
[9] Martin Zimmermann,et al. Parity and Streett Games with Costs , 2012, Log. Methods Comput. Sci..
[10] Sampath Kannan,et al. Communicating Hierarchical State Machines , 1999, ICALP.
[11] Orna Kupferman,et al. Module Checking , 1996, Inf. Comput..
[12] Giuseppe De Giacomo,et al. An Automata-Theoretic Approach to , 2009 .
[13] Markus Lohrey,et al. Fixpoint Logics on Hierarchical Structures , 2005, FSTTCS.
[14] E. Allen Emerson,et al. Tree automata, mu-calculus and determinacy , 1991, [1991] Proceedings 32nd Annual Symposium of Foundations of Computer Science.
[15] Pierre Wolper,et al. An automata-theoretic approach to branching-time model checking , 2000, JACM.
[16] Edmund M. Clarke,et al. Design and Synthesis of Synchronization Skeletons Using Branching Time Temporal Logic , 2008, 25 Years of Model Checking.
[17] Jørgen Staunstrup. Specification and Verification of Concurrent Programs , 1979 .
[18] M. Paterson,et al. A deterministic subexponential algorithm for solving parity games , 2006, SODA 2006.
[19] Aniello Murano,et al. On Promptness in Parity Games , 2015, Fundam. Informaticae.
[20] Krishnendu Chatterjee,et al. Mean-payoff parity games , 2005, 20th Annual IEEE Symposium on Logic in Computer Science (LICS' 05).