Towards the Future

Games in multiuser virtual worlds are rapidly introducing new demands on artificial intelligence technologies. As the 3D graphics technology improves the visual quality of non-player characters, there is an expectation that the quality of their behavioural intelligence will also improve. Likewise, because virtual worlds are shared between human-controlled characters and computer-controlled characters, the comparisons between the two will be more common. The task of building believable characters is becoming more and more challenging as the technology around them changes.

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