Development of a gamified cognitive training app “Social Brain Train” to enhance adolescent mental health: a participatory design study protocol
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H. Christensen | S. Blakemore | I. Goodyer | S. Schweizer | A. Werner-Seidler | Jack L. Andrews | Annabel Songco | S. Minihan | Elaine Fox | W. Raffe | J. L. Andrews | Karina Grunewald