Good times?! Playful aspects of location-based experience capture

In this paper, we elaborate in the context of the MOCATOUR project how ‘fun or playfulness’ can be incorporated into our ongoing work on location-based experience capture systems. These systems allow the digital annotation of any location, where the annotation is able to reect some aspects of a person’s experience of that location. We discuss in detail what playful experiences are, how they can be captured and measured. We conclude with three design considerations for incorporating playful aspects into experience capture systems: a) experiences can be approached as information or interaction b) incentive mechanisms can be mediators of fun and engagement, and c) measuring experiences requires a balance in testing methodology choice.