A CMOS parallel Gouraud shading VLSI architecture
暂无分享,去创建一个
[1] Henry Fuchs,et al. VLSI-Architectures for Computer Graphics , 1986, Advances in Computer Graphics.
[2] HENRI GOURAUD,et al. Continuous Shading of Curved Surfaces , 1971, IEEE Transactions on Computers.
[3] Frederick P. Brooks,et al. Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes , 1985, Advances in Computer Graphics.
[4] David Kirk,et al. The rendering architecture of the DN10000VS , 1990, SIGGRAPH.
[5] Bui Tuong Phong. Illumination for computer generated pictures , 1975, Commun. ACM.
[6] Larry J. Thayer,et al. A fast shaded-polygon renderer , 1986, SIGGRAPH.
[7] John G. Torborg,et al. A parallel processor architecture for graphics arithmetic operations , 1987, SIGGRAPH.
[8] James H. Clark,et al. Special Feature A VLSI Geometry Processor For Graphics , 1980, Computer.
[9] Kurt Akeley,et al. The Silicon Graphics 4D/240GTX superworkstation , 1989, IEEE Computer Graphics and Applications.