3D Object Repair Using 2D Algorithms
暂无分享,去创建一个
[1] Ioannis A. Kakadiaris,et al. Efficient hardware voxelization , 2004, Proceedings Computer Graphics International, 2004..
[2] Guillermo Sapiro,et al. Image inpainting , 2000, SIGGRAPH.
[3] OsherStanley,et al. Nonlinear total variation based noise removal algorithms , 1992 .
[4] L. Rudin,et al. Nonlinear total variation based noise removal algorithms , 1992 .
[5] David Salesin,et al. Wavelets for computer graphics: theory and applications , 1996 .
[6] Georgios Papaioannou,et al. A Fast Depth-Buffer-Based Voxelization Algorithm , 1999, J. Graphics, GPU, & Game Tools.
[7] Guillermo Sapiro,et al. Simultaneous structure and texture image inpainting , 2003, IEEE Trans. Image Process..
[8] Richard K. Beatson,et al. Reconstruction and representation of 3D objects with radial basis functions , 2001, SIGGRAPH.
[9] Ioannis A. Kakadiaris,et al. Efficient hardware voxelization , 2004 .
[10] Steve Marschner,et al. Filling holes in complex surfaces using volumetric diffusion , 2002, Proceedings. First International Symposium on 3D Data Processing Visualization and Transmission.
[11] Alexei A. Efros,et al. Texture synthesis by non-parametric sampling , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[12] Guillermo Sapiro,et al. Inpainting surface holes , 2003, Proceedings 2003 International Conference on Image Processing (Cat. No.03CH37429).
[13] Stanley Osher,et al. Modeling Textures with Total Variation Minimization and Oscillating Patterns in Image Processing , 2003, J. Sci. Comput..