Handwritten character recognition using monotonic and continuous two-dimensional warping

In this paper, a handwritten character recognition experiment using a monotonic and continuous two-dimensional warping algorithm is reported. This warping algorithm is based on dynamic programming and searches for the optimal pixel-to-pixel mapping between given two images subject to two-dimensional monotonicity and continuity constraints. Experimental comparisons with rigid matching and local perturbation show the performance superiority of the monotonic and continuous warping in character recognition.

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