Image-text interaction

In most interactive systems, the handling of text and images are still quite separate matters. Rendering pipelines handle 2D and 3D graphics, while text tends to be an after-thought which is hardly integrated at the system level, let alone at the level of user interaction.This talk will survey recent developments in the area of image-text interaction from both the system architecture point of view and with respect to user interfaces. The talk will emphasize interactive labelling of 2D and 3D graphics and outline new real-time algorithms for label placement. Labelled images will be discussed as an interface to methods and tools for data mining. Finally, challenges for future developments in the area of image-text interaction will be outlined.