LeveragingtheTalentofHandAnimators toCreateThree-DimensionalAnimation
暂无分享,去创建一个
[1] Christoph Bregler,et al. Turning to the masters: motion capturing cartoons , 2002, ACM Trans. Graph..
[2] Jessica K. Hodgins,et al. Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces , 2004, SIGGRAPH 2004.
[3] Michael J. Black,et al. Learning the Statistics of People in Images and Video , 2003, International Journal of Computer Vision.
[4] Takeo Kanade,et al. Recovery of the Three-Dimensional Shape of an Object from a Single View , 1981, Artif. Intell..
[5] S. Chiba,et al. Dynamic programming algorithm optimization for spoken word recognition , 1978 .
[6] David J. Fleet,et al. Temporal motion models for monocular and multiview 3D human body tracking , 2006, Comput. Vis. Image Underst..
[7] James M. Rehg,et al. Reconstruction of 3-D Figure Motion from 2-D Correspondences , 2001, CVPR 2001.
[8] Michael J. Black,et al. Implicit Probabilistic Models of Human Motion for Synthesis and Tracking , 2002, ECCV.
[9] Michael J. Black,et al. Detailed Human Shape and Pose from Images , 2007, 2007 IEEE Conference on Computer Vision and Pattern Recognition.
[10] Ankur Agarwal,et al. Recovering 3D human pose from monocular images , 2006, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[11] Michael J. Black,et al. Learning image statistics for Bayesian tracking , 2001, Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001.
[12] Harry Shum,et al. Stylizing motion with drawings , 2003, SCA '03.
[13] David J. Fleet,et al. Stochastic Tracking of 3D Human Figures Using 2D Image Motion , 2000, ECCV.
[14] Cristian Sminchisescu,et al. Estimating Articulated Human Motion with Covariance Scaled Sampling , 2003, Int. J. Robotics Res..
[15] Thomas B. Moeslund,et al. A Survey of Computer Vision-Based Human Motion Capture , 2001, Comput. Vis. Image Underst..
[16] Ankur Agarwal,et al. Learning to track 3D human motion from silhouettes , 2004, ICML.
[17] F. Thomas,et al. The illusion of life : Disney animation , 1981 .
[18] Hans-Peter Seidel,et al. Free-viewpoint video of human actors , 2003, ACM Trans. Graph..
[19] Jitendra Malik,et al. Shape matching and object recognition using shape contexts , 2010, 2010 3rd International Conference on Computer Science and Information Technology.
[20] Matthew Brand,et al. Shadow puppetry , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[21] ten Josephus Berge,et al. Review of: J.C. Gower & G.B. Dijksterhuis: Procrustes Problems, Oxford University Press. , 2004 .
[22] Camillo J. Taylor,et al. Reconstruction of articulated objects from point correspondences in a single uncalibrated image , 2000, Proceedings IEEE Conference on Computer Vision and Pattern Recognition. CVPR 2000 (Cat. No.PR00662).
[23] Michiel van de Panne,et al. Motion doodles: an interface for sketching character motion , 2004, SIGGRAPH 2004.
[24] Hsi-Jian Lee,et al. Determination of 3D human body postures from a single view , 1985, Comput. Vis. Graph. Image Process..
[25] David Salesin,et al. A sketching interface for articulated figure animation , 2006, SIGGRAPH 2006.
[26] Yaser Sheikh,et al. Leveraging the talent of hand animators to create three-dimensional animation , 2009, SCA '09.
[27] John Lasseter. Tricks to animating characters with a computer , 2001, COMG.
[28] Dariu Gavrila,et al. The Visual Analysis of Human Movement: A Survey , 1999, Comput. Vis. Image Underst..
[29] Jitendra Malik,et al. Tracking people with twists and exponential maps , 1998, Proceedings. 1998 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No.98CB36231).
[30] William T. Freeman,et al. Bayesian Reconstruction of 3D Human Motion from Single-Camera Video , 1999, NIPS.