Texture Analysis by Accurate Identification of Simple Markovian Models

A more accurate identification (estimation of parameters) of simple Markov-Gibbs random field models of images results in a better segmentation of specific multimodal images and realistic synthesis of some types of natural textures. Identification algorithms for segmentation are based in part on a novel modification of an unsupervised learning algorithm published first in “Cybernetics and Systems Analysis” (“Kibernetika i Sistemnyi Analiz”) almost four decades ago. A texture synthesis algorithm uses an identified model for selecting a characteristic geometric shape of and a placement grid for texture elements sampled from a training image utilized for the identification.

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