On the Nature of Progress

We identify a simple relationship that unifies seemingly unrelated progress conditions ranging from the deadlock-free and starvation-free properties common to lock-based systems, to non-blocking conditions such as obstruction-freedom, lock-freedom, and wait-freedom. Properties can be classified along two dimensions based on the demands they make on the operating system scheduler. A gap in the classification reveals a new non-blocking progress condition, weaker than obstruction-freedom, which we call clash-freedom. The classification provides an intuitively-appealing explanation why programmers continue to devise data structures that mix both blocking and non-blocking progress conditions. It also explains why the wait-free property is a natural basis for the consensus hierarchy: a theory of shared-memory computation requires an independent progress condition, not one that makes demands of the operating system scheduler.

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