Blue-c: a spatially immersive display and 3D video portal for telepresence
暂无分享,去创建一个
Markus H. Gross | Christian P. Spagno | L. Gool | E. Koller-Meier | M. Gross | Tomáš Svoboda | O. Staadt | A. Kunz | Silke Lang | M. Näf | A. Moere | Stephan Würmlin | E. Lamboray | K. Strehlke
[1] Michael Bosse,et al. Unstructured lumigraph rendering , 2001, SIGGRAPH.
[2] A. Laurentini,et al. The Visual Hull Concept for Silhouette-Based Image Understanding , 1994, IEEE Trans. Pattern Anal. Mach. Intell..
[3] Greg Welch,et al. The office of the future: a unified approach to image-based modeling and spatially immersive displays , 1998, SIGGRAPH.
[4] Reinhard Koch,et al. Self-Calibration and Metric Reconstruction Inspite of Varying and Unknown Intrinsic Camera Parameters , 1999, International Journal of Computer Vision.
[5] Wojciech Matusik,et al. Polyhedral Visual Hulls for Real-Time Rendering , 2001, Rendering Techniques.
[6] Markus H. Gross,et al. 3D video fragments: dynamic point samples for real-time free-viewpoint video , 2004, Comput. Graph..
[7] Carolina Cruz-Neira,et al. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE , 2023 .
[8] Bernd Fröhlich,et al. The Responsive Workbench: A Virtual Work Environment , 1995, Computer.
[9] Ramesh Raskar,et al. Image-based visual hulls , 2000, SIGGRAPH.
[10] John Rohlf,et al. IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics , 1994, SIGGRAPH.
[11] Andrew Gardner,et al. A lighting reproduction approach to live-action compositing , 2002, SIGGRAPH.
[12] Sean Hayes,et al. View synthesis by edge transfer with application to the generation of immersive video objects , 1998, VRST '98.
[13] V. Rajan. A Realistic Video Avatar System for Networked Virtual Environments , 2002 .
[14] Markus H. Gross,et al. The blue-c distributed scene graph , 2003, IEEE Virtual Reality, 2003. Proceedings..
[15] Takeo Kanade,et al. Spatio-Temporal View Interpolation , 2002, Rendering Techniques.
[16] Kostas Daniilidis,et al. View-independent scene acquisition for tele-presence , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).
[17] Carl M. Lampert,et al. The world of large-area glazing and displays , 1999, Optics & Photonics.
[18] Ken Perlin,et al. An autostereoscopic display , 2000, SIGGRAPH.
[19] Oliver Schreer,et al. An immersive 3D video-conferencing system using shared virtual team user environments , 2002, CVE '02.
[20] Markus H. Gross,et al. 3D video recorder , 2002, 10th Pacific Conference on Computer Graphics and Applications, 2002. Proceedings..
[21] Markus H. Gross,et al. Spatialized audio rendering for immersive virtual environments , 2002, VRST '02.
[22] Ramesh C. Jain,et al. Immersive video , 1996, Proceedings of the IEEE 1996 Virtual Reality Annual International Symposium.
[23] Christian Breiteneder,et al. TELEPORT – Towards immersive copresence , 1999, Multimedia Systems.
[24] Erik Reinhard,et al. Color Transfer between Images , 2001, IEEE Computer Graphics and Applications.
[25] Takeo Kanade,et al. Constructing virtual worlds using dense stereo , 1998, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271).
[26] Matthias Zwicker,et al. Surface splatting , 2001, SIGGRAPH.