A framework for reading comprehension practice using interactive 3D animation

Reading comprehension is not an easy task especially for young readers. Due to this, the best way to simplify reading comprehension is to utilize the versatile possibilities of the computer and to expand the useful state of the art of multimedia technology. Therefore a learning strategy using 3D animation is required. A framework will first be developed by concentrating on reading comprehension practice namely narrative, descriptive, dialogues and factual. The sources of the proposed framework are based on Gagnepsilas model, Gestalt theory and online instruction by Kolbo & Washington. In the process of designing the courseware, this framework it will enhance and overcome the problem of lack of proper guidance in delivering materials. From this it will provide an alternative development strategy for courseware designers as well producing a new learning strategy that will further motivate children and enhance their learning process.

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