A framework for reading comprehension practice using interactive 3D animation
暂无分享,去创建一个
P. Ramakrisnan | M. Jono | M.A.M. Isa | A.M. Yasin | N. Za'ba | M. Jono | M. Isa | P. Ramakrisnan | A. M. Yasin | N. Za'ba
[1] Michael D. Williams. Integrating technology into teaching and learning : concepts and applications : an Asia-Pacific perspective , 2000 .
[2] James C. Lester,et al. Towards Narrative-Centered Learning Environments , 1999 .
[3] G. Aston. Text Categories and Corpus Users: A Response to David Lee. , 2001 .
[4] David Sturman,et al. The state of computer animation , 1998, COMG.
[5] Judith Gold,et al. The Power of Story Retelling , 2003 .
[6] Alexander J. Romiszowski,et al. The selection and use of instructional media , 1974 .
[7] James L. Mohler. STUDENT UNDERSTANDING OF SPATIALLY-DEPENDENT ENGINEERING CONCEPTS , 2001 .
[8] Robert M. Gagné,et al. Essentials of Learning for Instruction , 1988 .
[9] Paul G. Sorenson,et al. Exploring O-O framework usage , 2000, Proceedings of the 2000 International Conference on Software Engineering. ICSE 2000 the New Millennium.
[10] E. Daphne,et al. CVE technology development based an real world application and user needs , 2000, Proceedings IEEE 9th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE 2000).
[11] Barney Dalgarno,et al. The Potential of 3D virtual learning environments: A constructivist analysis , 2002 .
[12] Anton L. Fuhrmann,et al. Interactive content for presentations in virtual reality , 2001, VRST '01.
[13] Bernice McCarthy,et al. The 4mat System: Teaching to Learning Styles with Right-Left Mode Techniques , 1980 .
[14] James O. Carey,et al. The systematic design of instruction , 1978 .
[15] Darrell Morris,et al. Questions Teachers Ask About Spelling , 1999 .
[16] George M. Jacobs,et al. Paradigm Shift: Understanding and Implementing Change in Second Language Education. , 2001 .
[17] Steve Pettifer,et al. CVE Technology Development Based on Real World Application and User Needs , 2000, WETICE.
[18] Marianne G. Petersen. Towards usability evaluation of multimedia applications , 1998, CROS.
[19] Marcus E. Markiewicz,et al. Object oriented framework development , 2001, CROS.
[20] S. Levine. Rev. Marshall McLuhan, "Understanding Media: The Extension of Man" , 1964 .
[21] Thomas Huk,et al. Computer Animations as Learning Objects: What is an Efficient Instructional Design, and for whom? , 2003, ICWI.
[22] Sebastian Wren. The Cognitive Foundations of Learning To Read: A Framework. , 2000 .
[23] Mardziah Hayati Abdullah. Problem-Based Learning in Language Instruction: A Constructivist Model. Eric Digest. , 1998 .
[24] Thomas Huk,et al. The Use of High Quality 3D Animations and Videos in Hypermedia Systems by Learners with different Cognitive Abilities , 2003 .
[25] Tatyana Flesher,et al. ELEMENTS OF SYBER COLLEGE GEOMETRY FOR ELEMENTARY SCHOOL TEACHERS , .
[26] J. D. Bernal,et al. The extension of man , 1972 .
[27] Mohammad Aliakbari,et al. EVALUATION AND JUSTIFICATION OF A PARADIGM SHIFT IN THE CURRENT ELT MODELS IN IRAN , 2002 .
[28] Jerrold E. Kemp,et al. Planning, Producing, and Using Instructional Technologies , 1993 .
[29] Steven A. Stahl,et al. Everything You Wanted to Know about Phonics (but Were Afraid to Ask). , 1998 .