Engaging girls with computers through software games
暂无分享,去创建一个
[1] Tracy Camp,et al. The incredible shrinking pipeline , 1997, CACM.
[2] Debra A. Lieberman,et al. Interactive Video Games for Health Promotion: Effects on Knowledge , 1997 .
[3] Clifford Nass,et al. The media equation - how people treat computers, television, and new media like real people and places , 1996 .
[4] Leslie Miller,et al. Girls' Preferences in Software Design: Insights from a Focus Group , 1996 .
[5] Rena Upitis,et al. Exploring Common Conceptions About Boys and Electronic Games , 1994 .
[6] Kori M. Inkpen,et al. We Have Never-Forgetful Flowers In Our Garden: Girls'' Responses to Electronic Games , 1993 .