Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Grenoble, France, August 27-29, 2004

The Symposium on Computer Animation, now in its third year, has blossomed into the leading scientific meeting devoted entirely to computer animation. In addition to attracting archival-quality papers, our goal was to provide an opportunity for researchers in computer animation to interact with one another, share new results, and discuss emerging directions for the field. In order to achieve this goal and to attract a broad range of participants, the Symposium was co-located with Eurographics in Grenoble, France, and was held just prior to the main conference. These proceedings contain the 37 papers presented at the Symposium on Computer Animation, selected from 120 submissions. These high-quality papers cover a variety of topics ranging from motion planning, emotion from motion, motion editing and re-use, facial and articulated body animation, fluids, deformable bodies, natural phenomena, and intuitive animation interfaces. The remarkable quality and quantity of submissions made the final acceptance decisions very difficult. Each paper was reviewed by at least 3 members of the program committee and external reviewers. This year we implemented an additional stage during which all reviewers of a paper could discuss it on-line; in many instances this additional scrutiny helped improve the quality of the evaluations. This year we added a poster and demo session for presentation of promising work in progress. We particularly encouraged submissions that could be demonstrated at the conference. In addition to the posters that were submitted directly to this track, we also invited some promising papers that were not accepted to the papers track.