Prime power and pulsed energy storage for EM gun equipped tank combat missions

This paper describes initial simulations carried out for a sample all-electric combat vehicle based on a generic tank-like mission profile. Variations in prime power and pulsed energy store capacity are examined under stationary and dynamic move-and-shoot conditions over a simple 30 minute mission profile, and a more complex 50 minute engagement. Results show that by sharing power between the mobility and weapons systems, the prime power required can be reduced significantly from that required by the old method of summing up the worst case loads. Further discussion for continued reduction of the power system required is also included.