Control on Color Reflection Behavior
暂无分享,去创建一个
[1] Graham D Finlayson,et al. Multispectral processing without spectra. , 2003, Journal of the Optical Society of America. A, Optics, image science, and vision.
[2] Brian E. Smits. An RGB-to-Spectrum Conversion for Reflectances , 1999, J. Graphics, GPU, & Game Tools.
[3] Sabine Süsstrunk,et al. Standard RGB Color Spaces , 1999, CIC.
[4] Michael I. Jordan. Graphical Models , 2003 .
[5] A. Fournier,et al. A Piecewise Polynomial Approach to Shading Using Spectral Distributions , 1991 .
[6] Kadi Bouatouch,et al. Error-bound wavelength selection for spectral rendering , 1998, The Visual Computer.
[7] Kazufumi Kaneda,et al. Visualization of optical phenomena caused by multilayer films based on wave optics , 2001, The Visual Computer.
[8] Andrew S. Glassner,et al. How to derive a spectrum from an RGB triplet , 1989, IEEE Computer Graphics and Applications.
[9] Mark S. Drew,et al. Rendering Iridescent Colors of Optical Disks , 2000, Rendering Techniques.
[10] Wolfgang Heidrich,et al. A simple layered RGB BRDF model , 2003, Graph. Model..
[11] Greg Ward,et al. Picture Perfect RGB Rendering Using Spectral Prefiltering and Sharp Color Primaries , 2002, Rendering Techniques.
[12] Mark S. Drew,et al. Deriving Spectra from Colors and Rendering Light Interference , 1999, IEEE Computer Graphics and Applications.
[13] Mark S. Peercy,et al. Linear color representations for full speed spectral rendering , 1993, SIGGRAPH.
[14] Kazufumi Kaneda,et al. An accurate illumination model for objects coated with multilayer films , 2001, Comput. Graph..
[15] Didier Arquès,et al. A Physically-Based BRDF Model for Multilayer Systems with Uncorrelated Rough Boundaries , 2000, Rendering Techniques.
[16] G D Finlayson,et al. Spectral sharpening: sensor transformations for improved color constancy. , 1994, Journal of the Optical Society of America. A, Optics, image science, and vision.
[17] Drew,et al. Spectral sharpening with positivity , 2000, Journal of the Optical Society of America. A, Optics, image science, and vision.
[18] M. D'Zmura. Color constancy : surface color from changing illumination , 1992 .
[19] Jos Stam,et al. Diffraction shaders , 1999, SIGGRAPH.
[20] Carlos F. Borges. Trichromatic approximation method for surface illumination , 1991 .
[21] Bernard Péroche,et al. An Adaptive Spectral Rendering with a Perceptual Control , 2000, Comput. Graph. Forum.