Experiences from the annual 24-hour software engineering competition at University of Skövde: how to use simulation for detecting good software engineers

In the presentation the five-year experiences from the yearly 24 hours software engineering competition held at University of Skövde is presented. The outline for the competition is briefed and architectural and design issues are in focus. The competition is divided into two phases where the first is to develop the software the second is too compete with it towards each other in a distributed simulation. The systems that the students build are C2 systems for, air traffic control, ambulance control, focused logistic. Presented and elaborated together with the solutions. The work has evolved new ideas in how simulation can be used to enhance the planning, learning and combining gameengines architectures with military simulation architectures. HLA versus CORBA versus OpenSIS as interoperability distribution mechanisms are discussed. The application (Scenarios) is presented as well as the presentation techniques in 2D and 3D to visualize the competition within the competition for the audience.