Design exploration: engaging a larger user population
暂无分享,去创建一个
[1] Bill Curtis,et al. A field study of the software design process for large systems , 1988, CACM.
[2] Frank M. Shipman,et al. A comparison of questionnaire-based and GUI-based requirements gathering , 2000, Proceedings ASE 2000. Fifteenth IEEE International Conference on Automated Software Engineering.
[3] Brent Reeves,et al. Supporting collaborative design by embedding communication and history in design artifacts , 1993 .
[4] Karen Holtzblatt,et al. Contextual design , 1997, INTR.
[5] Frank M. Shipman,et al. Formality Considered Harmful: Experiences, Emerging Themes, and Directions on the Use of Formal Representations in Interactive Systems , 1999, Computer Supported Cooperative Work (CSCW).
[6] Susanne Bødker,et al. Scenarios in user-centred design-setting the stage for reflection and action , 1999, Proceedings of the 32nd Annual Hawaii International Conference on Systems Sciences. 1999. HICSS-32. Abstracts and CD-ROM of Full Papers.
[7] Michael J. Muller,et al. “Equal opportunity” PD using PICTIVE , 1993, CACM.
[8] Peter Johnson,et al. Empowering users in a task-based approach to design , 1995, Symposium on Designing Interactive Systems.
[9] Henry Lieberman,et al. Watch what I do: programming by demonstration , 1993 .
[10] Frank M. Shipman,et al. Finding and using implicit structure in human-organized spatial layouts of information , 1995, CHI '95.
[11] Frank M. Shipman,et al. Requirements elicitation using visual and textual information , 2001, Proceedings Fifth IEEE International Symposium on Requirements Engineering.
[12] J. Michael Moore,et al. Communicating requirements using end-user GUI constructions with argumentation , 2003, 18th IEEE International Conference on Automated Software Engineering, 2003. Proceedings..
[13] Pelle Ehn. Playing the language-games of design and use-on skill and participation , 1988 .
[14] Jonathan Grudin,et al. Personas, Participatory Design and Product Development: An Infrastructure for Engagement , 2002 .
[15] James A. Landay,et al. SILK: sketching interfaces like krazy , 1996, CHI Conference Companion.
[16] Frank M. Shipman,et al. Supporting knowledge-base evolution with incremental formalization , 1994, CHI '94.
[17] Frank M. Shipman,et al. Beyond location: hypertext workspaces and non-linear views , 1999, HYPERTEXT '99.
[18] Richard J. Boland,et al. The Process and Product of System Design , 1978 .
[19] Mary Beth Rosson,et al. Participatory analysis: shared development of requirements from scenarios , 1997, CHI.
[20] Scott P. Robertson,et al. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems , 1991 .
[21] Frank M. Shipman,et al. Spatial hypertext and the practice of information triage , 1997, HYPERTEXT '97.
[22] Anthony Finkelstein,et al. Software engineering: a roadmap , 2000, ICSE '00.
[23] Steven M. Smith,et al. Metrics for measuring ideation effectiveness , 2003 .
[24] John M. Carroll,et al. Five reasons for scenario-based design , 2000, Interact. Comput..
[25] Kon Mouzakis,et al. PICTIOL: a case study in participatory design , 2006, OZCHI.
[26] Frank M. Shipman,et al. Emergent Structure in Analytic Workspaces: Design and Use of the Visual Knowledge Builder , 2001, INTERACT.
[27] Janni Nielsen,et al. Getting access to what goes on in people's heads?: reflections on the think-aloud technique , 2002, NordiCHI '02.
[28] Pelle Ehn,et al. Scandinavian Design: On Participation and Skill , 1992, Usability - Turning Technologies into Tools.
[29] Steven F. Roth,et al. Example based generation of custom data analysis appliances , 2001, IUI '01.
[30] L. Suchman,et al. Interactional Troubles in Face-to-Face Survey Interviews , 1990 .
[31] Karen Holtzblatt,et al. Requirements gathering: the human factor , 1995, CACM.
[32] Karen Holtzblatt,et al. A tool supporting capture and analysis of field research data using the contextual design methodology , 2003, CHI Extended Abstracts.
[33] L. Suchman. Plans and situated actions , 1987 .
[34] Michael J. Muller. PICTIVE—an exploration in participatory design , 1991, CHI.
[35] Joseph A. Goguen,et al. Techniques for requirements elicitation , 1993, [1993] Proceedings of the IEEE International Symposium on Requirements Engineering.
[36] Michael J. Muller,et al. TelePICTIVE: computer-supported collaborative GUI design for designers with diverse expertise , 1992, UIST '92.
[37] Axel van Lamsweerde,et al. Requirements engineering in the year 00: a research perspective , 2000, Proceedings of the 2000 International Conference on Software Engineering. ICSE 2000 the New Millennium.
[38] Kenji Takahashi,et al. Inquiry-based requirements analysis , 1994, IEEE Software.
[39] Allen Cypher,et al. Characterizing PBD systems , 1993 .
[40] James A. Landay,et al. Sketching Interfaces: Toward More Human Interface Design , 2001, Computer.
[41] Mark A. McDaniel,et al. Mental models, pictures, and text: Integration of spatial and verbal information , 1992, Memory & cognition.
[42] Frank M. Shipman,et al. Supporting communication between designers with artifact-centered evolving information spaces , 1992, CSCW '92.
[43] H. Holbrook,et al. A scenario-based methodology for conducting requirements elicitation , 1990, SOEN.
[44] Anthony Finkelstein,et al. Requirements engineering: a review and research agenda , 1994, Proceedings of 1st Asia-Pacific Software Engineering Conference.
[45] Stephen Fickas,et al. Goal-directed concept acquisition in requirements elicitation , 1991, Proceedings of the Sixth International Workshop on Software Specification and Design.
[46] M. Polanyi. Chapter 7 – The Tacit Dimension , 1997 .
[47] Ian Sommerville,et al. Social analysis in the requirements engineering process: from ethnography to method , 1999, Proceedings IEEE International Symposium on Requirements Engineering (Cat. No.PR00188).
[48] Michael Jackson,et al. Four dark corners of requirements engineering , 1997, TSEM.
[49] Alistair G. Sutcliffe,et al. Requirements rationales: integrating approaches to requirement analysis , 1995, Symposium on Designing Interactive Systems.
[50] Kenneth R. Stern,et al. Low vs. high-fidelity prototyping debate , 1996, INTR.
[51] James A. Landay,et al. Interactive sketching for the early stages of user interface design , 1995, CHI '95.
[52] Alan Cooper,et al. The Inmates are Running the Asylum , 1999, Software-Ergonomie.
[53] Mary Beth Rosson,et al. Requirements development: stages of opportunity for collaborative needs discovery , 1997, DIS '97.
[54] Frank M. Shipman,et al. Navigable history: a reader's view of writer's time , 2000, New Rev. Hypermedia Multim..
[55] Ian H. Witten,et al. Managing Gigabytes: Compressing and Indexing Documents and Images , 1999 .
[56] Colin Potts,et al. ScenIC: a strategy for inquiry-driven requirements determination , 1999, Proceedings IEEE International Symposium on Requirements Engineering (Cat. No.PR00188).
[57] Frank M. Shipman,et al. The visual knowledge builder: a second generation spatial hypertext , 2001, HYPERTEXT '01.
[58] Richard C. Waters,et al. The Requirements Apprentice: Automated Assistance for Requirements Acquisition , 1991, IEEE Trans. Software Eng..
[59] Michael J. Muller,et al. Participatory design: the third space in HCI , 2002 .
[60] Pelle Ehn,et al. Playing the language-games of design and use-on skill and participation , 1988, COCS '88.