Game-Based Learning, Serious Games, Business Games und Gamification –Lernförderliche Anwendungsszenarien, gewonnene Erkenntnisse und Handlungsempfehlungen

Im Beitrag werden die Begriffe Game-Based Learning, Serious Games, Business Games und Gamification analysiert, voneinander abgegrenzt und Ruckschlusse gezogen, in welchem Kontext der jeweilige Ansatz ein adaquates Mittel zur Vermittlung von Wissen oder zum Fordern gewunschter Verhaltensweisen darstellt. Game-Based Learning stellt ein grundlegendes Prinzip dar. Lerninhalte werden hierbei auf Basis eines Spiels oder einer Simulation vermittelt. Umgesetzt wird dieses Prinzip in Serious Games bzw. in Business Games, die eine abgrenzbare Teilmenge der Serious Games darstellen. Gamification ist ein dem Game-Based Learning ahnliches, aber doch abgrenzbares Grundprinzip. Bei Gamification soll Lernen nicht auf Basis eines Spiels, sondern durch Elemente eines Spiels erfolgen. Dieser Unterschied scheint auf den ersten Blick marginal, hat aber weitreichende Konsequenzen.

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