Real-time soft material volume deformaton using shape retaining chain linked model

Many medical training systems have been developed for surgeons. In these training systems, both graphic rendering and haptic rendering are important for enhancing realistic perception of the virtual environment. We present the shape-retaining chain linked model (or S-chain model), which allows for fast and realistic deformation of elastic objects. Furthermore, we incorporate spring and frictionless cylinder into the proposed shape-retaining chain linked representation in order to develop a fast and realistic volumetric haptic model. S-chain model, a new haptic model based on original 3D ChailMail, is more suitable for real-time volume haptic rendering than a mass-spring model (lumped parameter model) or a FEM model (continuum model) due to its less computational burden. We simulated both homogeneous and nonhomogeneous elastic objects of size 50x50x50 volume elements and were able to verify realtime and realistic haptic interaction with PHANToM haptic device.

[1]  Ricardo S. Avila,et al.  A haptic interaction method for volume visualization , 1996, Proceedings of Seventh Annual IEEE Visualization '96.

[2]  C Basdogan,et al.  Force interactions in laparoscopic simulations: haptic rendering of soft tissues. , 1998, Studies in health technology and informatics.

[3]  Dong-Soo Kwon,et al.  Shape retaining chain linked model for real-time volume haptic rendering , 2002, Symposium on Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH.

[4]  Cagatay Basdogan,et al.  Haptics in virtual environments: taxonomy, research status, and challenges , 1997, Comput. Graph..

[5]  Cagatay Basdogan,et al.  A Ray-Based Haptic Rendering Technique for Displaying Shape and Texture of 3D Objects in Virtual Environments , 1997, Dynamic Systems and Control.

[6]  S. F. Frisken-Gibson Using linked volumes to model object collisions, deformation, cutting, carving, and joining , 1999 .

[7]  John Kenneth Salisbury,et al.  A constraint-based god-object method for haptic display , 1995, Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human Robot Interaction and Cooperative Robots.