A violin playing algorithm considering the change of phrase impression
暂无分享,去创建一个
[1] Koji Shibuya,et al. Human motion planning in violin playing using KANSEI , 1997, 1997 IEEE International Conference on Systems, Man, and Cybernetics. Computational Cybernetics and Simulation.
[2] Koji Shibuya,et al. An algorithm to convert KANSEI data into human motion , 1998, SMC'98 Conference Proceedings. 1998 IEEE International Conference on Systems, Man, and Cybernetics (Cat. No.98CH36218).
[3] Koji Shibuya,et al. The relationship between KANSEI and bowing parameters in the scale playing on the violin , 1999, IEEE SMC'99 Conference Proceedings. 1999 IEEE International Conference on Systems, Man, and Cybernetics (Cat. No.99CH37028).