Impact of lighting and attire on 3D scanner performance

This paper considers the impact of lighting and attire on the performance of a previously created low-cost 3D scanning system. It considers the effect of adjusting the lighting configuration and of the subject’s clothing on the quality of the scans and the number and types of objects that can be scanned. The experimentation performed tested different types (colors and textures) of clothing to assess which produced the best scans and multiple lighting configurations. This paper presents the results from this experimentation and, from this, make generalizations about optimizing visible light scanner performance before concluding with a discussion of scanner efficacy.