Next generation spatial audio systems are likely to be capable of 3D sound reproduction. Systems currently under discussion require the sound designer to position and manipulate sound sources in three dimensions. New intuitive tools, designed to meet the requirements of audio production environments, are needed to make e cient use of this new technology. This work investigates a haptic feedback controller as a user interface for spatial audio systems. The paper will give an overview of conventional tools and controllers. A prototype has been developed, based on the requirements of di↵erent tasks and reproduction methods. The implementation will be described in detaile and the results of a user evaluation will be given. This work was presented at the 134th Audio Engineering Society Convention in Rome on May 5th 2013. Additional key words: audio, immersive, production, panning, control, HCI c BBC 2013. All rights reserved. White Papers are distributed freely on request. Authorisation of the Chief Scientist or General Manager is required for publication. c BBC 2013. Except as provided below, no part of this document may be reproduced in any material form (including photocoping or storing it in any medium by electronic means) without the prior written permission of BBC Research & Development except in accordance with the provisions of the (UK) Copyright, Designs and Patents Act 1988. The BBC grants permission to individuals and organisations to make copies of the entire document (including this copyright notice) for their own internal use. No copies of this document may be published, distributed or made available to third parties whether by paper, electronic or other means without the BBC’s prior written permission. Where necessary, third parties should be directed to the relevant page on BBC’s website at http://www.bbc.co.uk/rd/pubs/whp for a copy of this document.
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