Developing a simulation game to facilitate the acquisition and transfer of road safety knowledge

Concern over the risk of fatality and injury among children has focused attention on resources for affecting the transfer of safety knowledge. This paper reports on the development of a simulation game, RoadsTrain (RTSG) designed to transfer knowledge about safe pedestrian behavior to school children aged 7 to 12. The prototyping method is used to develop the RTSG. The outcome of this paper is to compares current modes of safety learning to game-based approaches and identifies areas for future research and innovation.

[1]  Jesper Juul,et al.  The game, the player, the world: looking for a heart of gameness , 2010, DiGRA Conference.

[2]  Clark C. Abt,et al.  Serious games , 2016, Springer International Publishing.

[3]  Elizabeth Christopher,et al.  Simulations and Games as Subversive Activities , 1999 .

[4]  Paul J. Feltovich,et al.  Smart machines in education: the coming revolution in educational technology , 2001 .

[5]  Danny Saunders,et al.  Simulation and games for strategy and policy planning , 1999 .

[6]  Lloyd P. Rieber,et al.  The Cambridge Handbook of Multimedia Learning: Multimedia Learning in Games, Simulations, and Microworlds , 2005 .

[7]  Harold F. O'Neil,et al.  Aircrew Training and Assessment , 2000 .

[8]  D Sharpley,et al.  Driver behaviour and the wider social context , 2003 .

[9]  R. S. Radin Umar UPDATES OF ROAD SAFETY STATUS IN MALAYSIA , 2005 .

[10]  Swee C. Goh,et al.  TOWARDS A LEARNING ORGANIZATION: THE STRATEGIC BUILDING BLOCKS , 1998 .

[11]  Roger C. Schank,et al.  Motivation and failure in educational simulation design , 2001 .

[12]  James E. Driskell,et al.  Microcomputer Videogame Based Training. , 1984 .

[13]  Timo Kaukoranta,et al.  Towards a Definition of a Computer Game , 2003 .

[14]  Jerry Gosen,et al.  An Exploration of Game-Derived Learning in Total Enterprise Simulations , 2001 .

[15]  Johanna I. Westbrook,et al.  The Health Care Game: An Evaluation of a Heuristic, Web-Based Simulation , 2001 .

[16]  M. E. Gredler,et al.  EDUCATIONAL GAMES AND SIMULATIONS : A TECHNOLOGY IN SEARCH OF A ( RESEARCH ) PARADIGM , 2002 .

[17]  Michael Zyda,et al.  From visual simulation to virtual reality to games , 2005, Computer.

[18]  M. Malbrán The Cambridge Handbook of Multimedia Learning , 2007 .

[19]  Lise Busk Kofoed,et al.  Reflection in Learning Processes Through Simulation/Gaming , 1998 .

[20]  Brent D. Ruben,et al.  Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning , 1999 .

[21]  F GARWOOD,et al.  Pedestrian accidents. , 1962, Medicine, science, and the law.

[22]  Patricia D. Mautone,et al.  Pictorial aids for learning by doing in a multimedia geology simulation game. , 2002 .

[23]  Eva L Baker,et al.  Evaluation and research for technology: not just playing around. , 2003, Evaluation and program planning.