Performance of modern gaming input devices in first-person shooter target acquisition

We present a pilot study quantifying the targeting performance of several modern game input devices. These included a mouse, a game controller, the PS Move and the Kinect. Our study used a 3D first-person shooting game task, based on the ISO 9241-9 experimental paradigm for evaluating pointing devices. Comparison of performance measures indicated that the mouse was best, with the game controller coming in a close second. Performance of the 3D input devices (Move and Kinect) was much worse.

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