Utilizing Narrative Grounding to Design Storytelling Gamesfor Creative Foreign Language Production
暂无分享,去创建一个
Solace Shen | Malte F. Jung | Eda Zhang | Gabriel Culbertson | Solace Shen | Gabriel Culbertson | Eda Zhang
[1] R. Isbell,et al. Telling and Retelling Stories Learning Language and Literacy , 2002 .
[2] Keith A. Johnson,et al. 交際法語言教學 = The Communicative approach to language teaching , 1979 .
[3] Cynthia Breazeal,et al. Storytelling with robots: Learning companions for preschool children's language development , 2014, The 23rd IEEE International Symposium on Robot and Human Interactive Communication.
[4] Martha E Castañeda,et al. “I am proud that I did it and it’s a piece of me”: Digital Storytelling in the Foreign Language Classroom , 2013 .
[5] R. Isbell,et al. The Effects of Storytelling and Story Reading on the Oral Language Complexity and Story Comprehension of Young Children , 2004 .
[6] Weichung Wang,et al. Applying a multimedia storytelling website in foreign language learning , 2006, Comput. Educ..
[7] Ruth Wajnryb. Stories: Narrative Activities for the Language Classroom , 2003 .
[8] John B. Carroll,et al. Cognitive abilities in foreign language aptitude: Then and now. , 1990 .
[9] María del Mar,et al. COMMUNICATIVE LANGUAGE TEACHING , 2019, SCIENTIFIC WORK.
[10] Bongshin Lee,et al. Co-Designing with Preschoolers Using Fictional Inquiry and Comicboarding , 2017, CHI.
[11] Xiang Cao,et al. Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable , 2010, CSCW '10.
[12] D. Nunan. Communicative Tasks and the Language Curriculum , 1991 .
[13] Pieter Jan Stappers,et al. Co-creation and the new landscapes of design , 2008 .
[14] Hiroshi Ishii,et al. Iterative design of seamless collaboration media , 1994, CACM.
[15] Timo Ojala,et al. Immersive Street-level Social Media in the 3D Virtual City: Anticipated User Experience and Conceptual Development , 2017, CSCW.
[16] Monir Nazir Atta-Alla. Integrating Language Skills through Storytelling , 2012 .
[17] Regan L. Mandryk,et al. Fostering Intrinsic Motivation through Avatar Identification in Digital Games , 2016, CHI.
[18] Kasia Muldner,et al. Lessons Learned from In-School Use of rTAG: A Robo-Tangible Learning Environment , 2016, CHI.
[19] Susan R. Fussell,et al. Understanding informal communication in multilingual contexts , 2013, CSCW.
[20] C-Y Li,et al. Classroom Interaction in Story-Based Lessons with Young Learners , 2010 .
[21] Patrick Olivier,et al. Group Spinner: Recognizing and Visualizing Learning in the Classroom for Reflection, Communication, and Planning , 2017, CHI.
[22] Martin R. Gibbs,et al. "I Love All the Bits": The Materiality of Boardgames , 2016, CHI.
[23] Subramaniam Rajagopal. The Communicative Approach to Language Teaching , 2017 .
[24] Pauline Gibbons,et al. Scaffolding language, scaffolding learning : teaching second language learners in the mainstream classroom , 2002 .
[25] M. Lepper,et al. Intrinsic motivation and the process of learning: Beneficial effects of contextualization, personalization, and choice. , 1996 .
[26] M. Lepper,et al. Effects of fantasy contexts on children's learning and motivation: making learning more fun. , 1992, Journal of personality and social psychology.
[27] Youb Kim,et al. Scaffolding through Questions in Upper Elementary ELL Learning. , 2010 .
[28] Herbert H. Clark,et al. Grounding in communication , 1991, Perspectives on socially shared cognition.
[29] Carol Ann Pesola. Culture in the Elementary School Foreign Language Classroom , 1991 .
[30] John Roberts,et al. The Communicative Approach to Language teaching , 2004 .