An FPGA implementation of a threat-based strategy for Connect6
暂无分享,去创建一个
Jürgen Teich | Moritz Mühlenthaler | Daniel Ziener | Bernhard Schmidt | Tobias Ziermann | Josef Angermeier | J. Teich | J. Angermeier | Daniel Ziener | Moritz Mühlenthaler | T. Ziermann | Bernhard Schmidt
[1] Ronald L. Rivest,et al. Game Tree Searching by Min/Max Approximation , 1987, Artif. Intell..
[2] I-Chen Wu,et al. A New Family of k-in-a-Row Games , 2006, ACG.
[3] I-Chen Wu,et al. Connect6 , 2005, J. Int. Comput. Games Assoc..