An appearance‐preserving simplification method for complex 3D building models
暂无分享,去创建一个
Xiaoyan Gu | Jiangfeng She | Ming Tong | Chaofan Wang | Junzhong Tan | J. She | Junzhong Tan | Ming Tong | Xiaoyan Gu | Chao-Ming Wang
[1] Andreas Geiger,et al. Generalization of 3D IFC Building Models , 2015 .
[2] Hugues Hoppe,et al. New quadric metric for simplifying meshes with appearance attributes , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[3] Martin Kada,et al. Scale-Dependent Simplification of 3D Building Models Based on Cell Decomposition and Primitive Instancing , 2007, COSIT.
[4] Tony DeRose,et al. Mesh optimization , 1993, SIGGRAPH.
[5] Jürgen Döllner,et al. Abstract representations for interactive visualization of virtual 3D city models , 2009, Comput. Environ. Urban Syst..
[6] Filip Biljecki,et al. Formalisation of the level of detail in 3D city modelling , 2014, Comput. Environ. Urban Syst..
[7] Jürgen Döllner,et al. Continuous level-of-detail modeling of buildings in 3D city models , 2005, GIS '05.
[8] Michael Garland,et al. Simplifying surfaces with color and texture using quadric error metrics , 1998, Proceedings Visualization '98 (Cat. No.98CB36276).
[9] Monika Sester,et al. Optimization approaches for generalization and data abstraction , 2005, Int. J. Geogr. Inf. Sci..
[10] Mo Li,et al. An improved texture-related vertex clustering algorithm for model simplification , 2015, Computational Geosciences.
[11] Jiann-Yeou Rau,et al. LOD Generation for 3D Polyhedral Building Model , 2006, PSIVT.
[12] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[13] Mateu Sbert,et al. Viewpoint-driven simplification using mutual information , 2008, Comput. Graph..
[14] Mo Li,et al. Progressive Visualization of Complex 3D Models Over the Internet , 2016, Trans. GIS.
[15] Liu Liu,et al. Interactive visualization of multi-resolution urban building models considering spatial cognition , 2011, Int. J. Geogr. Inf. Sci..
[16] Qing Zhu,et al. Mathematical morphology-based generalization of complex 3D building models incorporating semantic relationships , 2012 .
[17] Bisheng Yang,et al. Geometric structure simplification of 3D building models , 2013 .
[18] Dinesh Manocha,et al. Appearance-preserving simplification , 1998, SIGGRAPH.
[19] P. Takis Mathiopoulos,et al. A geometry and texture coupled flexible generalization of urban building models , 2012 .
[20] P. Takis Mathiopoulos,et al. A Gestalt rules and graph-cut-based simplification framework for urban building models , 2015, Int. J. Appl. Earth Obs. Geoinformation.
[21] Ling Yang,et al. Automatic simplification and visualization of 3D urban building models , 2012, Int. J. Appl. Earth Obs. Geoinformation.
[22] Liqiu Meng,et al. A three-step approach of simplifying 3D buildings modeled by CityGML , 2012, Int. J. Geogr. Inf. Sci..
[23] Gary W. Meyer,et al. Perceptually Guided Polygon Reduction , 2008, IEEE Transactions on Visualization and Computer Graphics.
[24] Jonathan D. Cohen,et al. Perceptually guided simplification of lit, textured meshes , 2003, I3D '03.
[25] Qing Zhu,et al. Quantitative analysis of discrete 3D geometrical detail levels based on perceptual metric , 2010, Comput. Graph..
[26] Greg Turk,et al. Image-driven simplification , 2000, TOGS.
[27] Jarek Rossignac,et al. Multi-resolution 3D approximations for rendering complex scenes , 1993, Modeling in Computer Graphics.
[28] William Ribarsky,et al. Punctuated simplification of man-made objects , 2005, The Visual Computer.
[29] William Ribarsky,et al. Legible Simplification of Textured Urban Models , 2008, IEEE Computer Graphics and Applications.
[30] Mateu Sbert,et al. Simplification method for textured polygonal meshes based on structural appearance , 2013, Signal Image Video Process..