Effects of Time Delay on Depth Perception via Head-Motion Parallax in Virtual Environment Systems
暂无分享,去创建一个
Barbara G. Shinn-Cunningham | Nathaniel I. Durlach | Hanfeng Yuan | Wendelin L. Sachtler | B. Shinn-Cunningham | N. Durlach | W. Sachtler | Hanfeng Yuan
[1] William Ribarsky,et al. Effects of Variation in System Responsiveness on User Performance in Virtual Environments , 1998, Hum. Factors.
[2] Nobuyuki Hiruma,et al. Relation between visual effects and gain of motion parallax , 1991, Systems and Computers in Japan.
[3] J. Gibson,et al. Motion parallax as a determinant of perceived depth. , 1959, Journal of experimental psychology.
[4] H. Ono,et al. Monocular stereopsis with and without head movement. , 1990, Perception & psychophysics.
[5] Hanfeng Yuan,et al. Effects of delays on depth perception by motion parallax in virtual environment , 1999 .
[6] B. Rogers,et al. Anisotropies in the perception of three-dimensional surfaces. , 1983, Science.
[7] J. Marsh,et al. Anisotropies in the Perception of Three-Dimensional Surfaces , .
[8] S. H. Ferris. Motion parallax and absolute distance. , 1972, Journal of experimental psychology.
[9] Fumio Kishino,et al. Allowable delay time of images with motion parallax and high-speed image generation , 1991, Other Conferences.
[10] B Rogers,et al. Motion Parallax as an Independent Cue for Depth Perception , 1979, Perception.
[11] Bernard D. Adelstein,et al. Localization of a Time-Delayed, Monocular Virtual Object Superimposed on a Real Environment , 2000, Presence: Teleoperators & Virtual Environments.