DeCoach: Deep Learning-based Coaching for Badminton Player Assessment
暂无分享,去创建一个
[1] Y. Tseng,et al. Sensor-based Badminton Stroke Classification by Machine Learning Methods , 2020, 2020 International Conference on Pervasive Artificial Intelligence (ICPAI).
[2] Toon De Pessemier,et al. Badminton Activity Recognition Using Accelerometer Data , 2020, Sensors.
[3] Charles Dubout,et al. Real-time camera pose estimation for sports fields , 2020, Machine Vision and Applications.
[4] Nirmalya Roy,et al. StanceScorer: A Data Driven Approach to Score Badminton Player , 2020, 2020 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops).
[5] Yunhong Wang,et al. A Joint Framework for Athlete Tracking and Action Recognition in Sports Videos , 2020, IEEE Transactions on Circuits and Systems for Video Technology.
[6] Nazli Ikizler-Cinbis,et al. Collective Sports: A multi-task dataset for collective activity recognition , 2020, Image Vis. Comput..
[7] Indrajeet Ghosh. DeepMinton: Analyzing Stance and Stroke to Rank Badminton Players , 2020 .
[8] N. A. Rahmad,et al. Recognition of Badminton Action Using Convolutional Neural Network , 2019 .
[9] Gang Zhou,et al. TennisEye: Tennis Ball Speed Estimation using a Racket-mounted Motion Sensor , 2019, 2019 18th ACM/IEEE International Conference on Information Processing in Sensor Networks (IPSN).
[10] Nirmalya Roy,et al. Recent trends in machine learning for human activity recognition—A survey , 2018, WIREs Data Mining Knowl. Discov..
[11] Dino Pedreschi,et al. PlayeRank , 2018, ACM Trans. Intell. Syst. Technol..
[12] Nirmalya Roy,et al. HappyFeet: Recognizing and Assessing Dance on the Floor , 2018, HotMobile.
[13] C. V. Jawahar,et al. Towards Structured Analysis of Broadcast Badminton Videos , 2017, 2018 IEEE Winter Conference on Applications of Computer Vision (WACV).
[14] Wei-Ta Chu,et al. Badminton Video Analysis based on Spatiotemporal and Stroke Features , 2017, ICMR.
[15] Adrian Hilton,et al. Computer vision for sports: Current applications and research topics , 2017, Comput. Vis. Image Underst..
[16] Nirmalya Roy,et al. SoccerMate: A personal soccer attribute profiler using wearables , 2017, 2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops).
[17] Md. Kamrul Hasan,et al. Activity recognition of a badminton game through accelerometer and gyroscope , 2016, 2016 19th International Conference on Computer and Information Technology (ICCIT).
[18] Zhelong Wang,et al. Badminton Stroke Recognition Based on Body Sensor Networks , 2016, IEEE Transactions on Human-Machine Systems.
[19] Noel Lopes,et al. On the Impact of Distance Metrics in Instance-Based Learning Algorithms , 2015, IbPRIA.
[20] Kin Fun Li,et al. Collection and Classification of Tennis Swings Using a Virtual Racket , 2012, 2012 Fourth International Conference on Intelligent Networking and Collaborative Systems.
[21] V. P. Mohandas,et al. Predicting the BSE Sensex: Performance comparison of adaptive linear element, feed forward and time delay neural networks , 2012, 2012 International Conference on Power, Signals, Controls and Computation.
[22] Chang Tai Kiang,et al. Local sensor system for badminton smash analysis , 2009, 2009 IEEE Instrumentation and Measurement Technology Conference.
[23] Linhai Shao,et al. Research on Sports Training Decision Support System Based on Improved Association Rules Algorithm , 2021, Secur. Commun. Networks.
[24] Sun Liwei,et al. Research on classification and recognition of badminton batting action based on machine learning , 2019, J. Intell. Fuzzy Syst..
[25] Jai-Hoon Kim,et al. Reducing Operational Time Complexity of k-NN Algorithms Using Clustering in Wrist-Activity Recognition , 2019, Intelligent Automation & Soft Computing.