Exploratory Analysis in Learning Analytics
暂无分享,去创建一个
[1] Chris Dede,et al. Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning , 2009 .
[2] David Gibson,et al. Game Changers for Transforming Learning Environments , 2012 .
[3] L. Amaral,et al. Duality between Time Series and Networks , 2011, PloS one.
[4] Haruna Chiroma,et al. Data Mining for Education Decision Support: A Review , 2014, Int. J. Emerg. Technol. Learn..
[5] Winslow Burleson,et al. Affect Recognition in Learning Scenarios: Matching Facial- and BCI-Based Values , 2013, 2013 IEEE 13th International Conference on Advanced Learning Technologies.
[6] D. Rubin,et al. Maximum likelihood from incomplete data via the EM - algorithm plus discussions on the paper , 1977 .
[7] David Gibson,et al. Data Challenges of Leveraging a Simulation to Assess Learning. , 2013 .
[8] Mary E. Webb. Beginning teacher education and collaborative formative e‐assessment , 2010 .
[9] อนิรุธ สืบสิงห์,et al. Data Mining Practical Machine Learning Tools and Techniques , 2014 .
[10] J. Adamson. Handbook of Mixed Methods in Social and Behavioural Research. Tashakkori A, Teddlie C (eds). Thousand Oaks: Sage, 2003, pp.768, £77.00 ISBN: 0-7619-2073-0. , 2004 .
[11] Ian H. Witten,et al. The WEKA data mining software: an update , 2009, SKDD.
[12] Ian Dunwell,et al. Foundations of dynamic learning analytics: Using university student data to increase retention , 2015, Br. J. Educ. Technol..
[13] Selen Turkay,et al. Youth leadership development in virtual worlds: A case study , 2010 .
[14] P. Robert-Jan Simons,et al. The nature, reception, and use of online peer feedback in higher education , 2008, Comput. Educ..
[15] Markus Hegland,et al. The Apriori Algorithm – a Tutorial , 2005 .
[16] C. Teddlie,et al. SAGE Handbook of Mixed Methods in Social & Behavioral Research , 2010 .
[17] Dirk Ifenthaler,et al. Validation study of a method for assessing complex ill-structured problem solving by using causal representations , 2013, Educational Technology Research and Development.
[18] Peggy A. Ertmer,et al. Using Peer Feedback to Enhance the Quality of Student Online Postings: An Exploratory Study , 2007, J. Comput. Mediat. Commun..
[19] Chris Dede,et al. Assessment, Technology, and Change , 2010 .
[20] Shameem Nyla. NATIONAL COUNCIL ON MEASUREMENT IN EDUCATION , 2004 .
[21] Yoram M. Kalman,et al. Pauses and Response Latencies: A Chronemic Analysis of Asynchronous CMC , 2006, J. Comput. Mediat. Commun..
[22] Robert J. Mislevy,et al. Evidence-Centered Design of Epistemic Games: Measurement Principles for Complex Learning Environments. , 2010 .
[23] Amy Soller,et al. Probabilities and predictions: modeling the development of scientific problem-solving skills. , 2005, Cell biology education.
[24] Milind Tambe,et al. Automated Assistants for Analyzing Team Behaviors , 2004, Autonomous Agents and Multi-Agent Systems.
[25] James M. Boyle,et al. A systematic literature review of empirical evidence on computer games and serious games , 2012, Comput. Educ..
[26] Luisa Turrin Fernholz,et al. Exploratory data analysis , 2018 .
[27] Robert J. Mislevy,et al. Evidence-Centered Design for Simulation-Based Assessment. CRESST Report 800. , 2011 .
[28] Helmut Krcmar,et al. Big Data , 2014, Wirtschaftsinf..
[29] Athanasios V. Vasilakos,et al. Big data: From beginning to future , 2016, Int. J. Inf. Manag..
[30] Jody Clarke,et al. Measuring inquiry: new methods, promises & challenges , 2010, ICLS.
[31] David Gibson,et al. simSchool: an online dynamic simulator for enhancing teacher preparation , 2011, Int. J. Learn. Technol..
[32] Béatrice S. Hasler,et al. Virtual research assistants: Replacing human interviewers by automated avatars in virtual worlds , 2013, Comput. Hum. Behav..
[33] Michael D. Schmidt,et al. Symbolic Regression of Implicit Equations , 2010 .
[34] O. Sporns. Networks of the Brain , 2010 .
[35] George Siemens,et al. Learning analytics: envisioning a research discipline and a domain of practice , 2012, LAK.
[36] Thomas W. Morris. Conversational Agents for Game-Like Virtual Environments , 2002 .
[37] Sally Jordan,et al. Assessment for learning: pushing the boundaries of computer-based assessment , 2009 .
[38] Jody Clarke-Midura,et al. Some Psychometric and Design Implications of Game Based Learning Analytics , 2015 .
[39] R. Mislevy. Evidence-centered design for simulation-based assessment. , 2011, Military medicine.
[40] J. Michael Spector,et al. E-Learning Systems, Environments and Approaches: Theory and Implementation , 2015 .
[41] J. Hoffmann,et al. Automatische Bewertung offener Antworten mittels Latenter Semantischer Analyse , 2007 .
[42] Jody Clarke‐Midura,et al. Technology Based Assessment for 21st Century Skills: Theoretical and Practical Implications from Modern Research , 2012 .
[43] Naoto Kume,et al. Asynchronous Teaching of Psychomotor Skills Through VR Annotations: Evaluation in Digital Rectal Examination , 2008, MMVR.
[44] P. Kline. The New Psychometrics: Science, Psychology and Measurement , 1998 .
[45] Thomas A. Keenan. Computers and education , 1964, CACM.
[46] Rebecca Ferguson,et al. Social Learning Analytics , 2012, J. Educ. Technol. Soc..
[47] Jodi L. Davenport,et al. 21st Century Dynamic Assessment , 2012 .
[48] Robert J. Mislevy,et al. An evidence centered design for learning and assessment in the digital world , 2010 .
[49] K. Perreault,et al. Research Design: Qualitative, Quantitative, and Mixed Methods Approaches , 2011 .
[50] Jiawei Han,et al. Frequent pattern mining: current status and future directions , 2007, Data Mining and Knowledge Discovery.
[51] Michael A. Rodriguez,et al. Clickstream Data Yields High-Resolution Maps of Science , 2009, PloS one.