Nuclear plant’s virtual simulation for on-line radioactive environment monitoring and dose assessment for personnel

Abstract This paper reports the use of nuclear plant’s simulation for online dose rate monitoring and dose assessment for personnel, using virtual reality technology. The platform used for virtual simulation was adapted from a low cost game engine, taking advantage of all its image rendering capabilities, as well as the physics for movement and collision, and networking capabilities for multi-user interactive navigation. A real nuclear plant was virtually modeled and simulated, so that a number of users can navigate simultaneously in this virtual environment in first or third person view, each one receiving visual information about both the radiation dose rate in each actual position, and the radiation dose received. Currently, this research and development activity has been extended to consider also on-line measurements collected from radiation monitors installed in the real plant that feed the simulation platform with dose rate data, through a TCP/IP network. Results are shown and commented, and other improvements are discussed, as the execution of a more detailed dose rate mapping campaign.

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