Mind-Based Technologies. A Framework for Producing Personalized Psychological Effects
暂无分享,去创建一个
[1] Byron Reeves,et al. Negative video as structure: Emotion, attention, capacity, and memory , 1996 .
[2] Christopher Buswell,et al. Feeling is believing. , 1998, Nursing standard (Royal College of Nursing (Great Britain) : 1987).
[3] M. Turpeinen. Customizing News Content for Individuals and Communities , 2000 .
[4] Annie Lang. Involuntary Attention and Physiological Arousal Evoked by Structural Features and Emotional Content in TV Commercials , 1990 .
[5] Marko Turpeinen,et al. Towards Psychological Customization of Information for Individuals and Social Groups , 2004, Designing Personalized User Experiences in eCommerce.
[6] Clifford Nass,et al. Emotion in human-computer interaction , 2002 .
[7] J. Krosnick,et al. Subliminal Conditioning of Attitudes , 1992 .
[8] Yochai Benkler,et al. From Consumers to Users: Shifting the Deeper Structures of Regulation Toward Sustainable Commons and User Access , 2000 .
[9] Pattie Maes,et al. Social information filtering: algorithms for automating “word of mouth” , 1995, CHI '95.
[10] Gerald L. Glore,et al. Emotions and Beliefs: Feeling is believing: Some affective influences on belief , 2000 .
[11] W. Bechtel,et al. A companion to cognitive science , 1999 .
[12] Michael P. Barnett,et al. Mechanization of tedious algebra: the Newcomb operators of planetary theory , 1965, CACM.
[13] M. Csíkszentmihályi,et al. Optimal experience: Psychological studies of flow in consciousness. , 1988 .
[14] Matthew Lombard,et al. At the Heart of It All: The Concept of Presence , 2006 .
[15] J. Durlak. The Language of New Media , 2002 .
[16] T. K. Clarke,et al. A New Perspective of Subliminal Perception , 1985 .
[17] Clifford Nass,et al. The media equation - how people treat computers, television, and new media like real people and places , 1996 .
[18] J.. A COGNITIVE SYSTEMS ENGINEERING APPROACH TO THE DESIGN OF DECISION SUPPORT SYSTEMS , 2005 .
[19] M. Oliver. Contributions of sexual portrayals to viewers’ responses to graphic horror , 1994 .