Linking Real Geographies and Virtual Realties with Immersive Geospatial Technologies

Due to the quantity of information available in the early twenty-first century, big data has become a frequently emphasized factor, and particularly so in the geographical research agenda. However, more data and information do not necessarily result in improved awareness of spatial problems: Communication of geographical knowledge (e.g., on environmental issues) is also complicated by geographical, temporal, and psychological distance between cause and effects, leading users to perceive spatial problems as taking place “later” or “elsewhere”. In this text, we discuss how immersive virtual reality (VR) technologies can help to overcome these different kinds of distances. Two broad topics are addressed: The first, covered in Sect. 4.2, explores the idea of immersion from a technological perspective and also discusses the main differences between immersive and current desktop-based geovisualization VR systems. The second, presented in Sect. 4.3, concerns the potential of immersive VR from the perspective of the user and introduces the concept of spatial presence. Against the theoretical background of Sects. 4.2 and 4.3, a working method defining how geospatial data can be visualized in immersive VR systems under current technological conditions is presented in Sect. 4.4. We argue that current geographic information systems (GIS) are not yet directly compatible with VR output devices, challenging both theoretical and practical models of GIS-based spatial data. The method proposed is set into practice in Sect. 4.5 using the example of a coral reef ecosystem. As is clear from these theoretical and practical considerations, immersive VR technologies can provide powerful tools to facilitate a better understanding of spatial problems in the twenty-first century.

[1]  Sabine Roeser,et al.  Risk Communication, Public Engagement, and Climate Change: A Role for Emotions , 2012, Risk analysis : an official publication of the Society for Risk Analysis.

[2]  Hui Lin,et al.  What's going on about geo-process modeling in virtual geographic environments (VGEs) , 2016 .

[3]  Jeremy N. Bailenson,et al.  Experiencing Nature: Embodying Animals in Immersive Virtual Environments Increases Inclusion of Nature in Self and Involvement With Nature , 2016, J. Comput. Mediat. Commun..

[4]  Mel Slater,et al.  Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence , 2008, PRESENCE: Teleoperators and Virtual Environments.

[5]  Rong Li,et al.  Improved Cubemap model for 3D navigation in geo-virtual reality , 2015, Int. J. Digit. Earth.

[6]  Wijnand A. IJsselsteijn,et al.  Presence: concept, determinants, and measurement , 2000, Electronic Imaging.

[7]  Charlene Jennett,et al.  From urban planning and emergency training to Pokémon Go: applications of virtual reality GIS (VRGIS) and augmented reality GIS (ARGIS) in personal, public and environmental health , 2017, International Journal of Health Geographics.

[8]  Daniel M. Shafer,et al.  Control mapping in virtual reality: effects on spatial presence and controller naturalness , 2018, Virtual Reality.

[9]  Y. Trope,et al.  Construal-level theory of psychological distance. , 2010, Psychological review.

[10]  Tilo Hartmann,et al.  Ways to Measure Spatial Presence: Review and Future Directions , 2015, Immersed in Media, Telepresence Theory, Measurement & Technology.

[11]  M. Tsou,et al.  Enhancing General Education with Geographic Information Science and Spatial Literacy , 2010 .

[12]  Christoph Klimmt,et al.  A Process Model of the Formation of Spatial Presence Experiences , 2007 .

[13]  A. Spence,et al.  The Psychological Distance of Climate Change , 2012, Risk analysis : an official publication of the Society for Risk Analysis.

[14]  K. Donert,et al.  The GI-Learner Approach: Learning Lines for Geospatial Thinking in Secondary Schools , 2016 .

[15]  Jinxing Hu,et al.  Managing Big City Information Based on WebVRGIS , 2016, IEEE Access.

[16]  W. Tobler A Computer Movie Simulating Urban Growth in the Detroit Region , 1970 .

[17]  Jan-Michael Frahm,et al.  Structure-from-Motion Revisited , 2016, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).

[18]  Christoph Klimmt,et al.  The Spatial Presence Experience Scale (SPES) , 2016, J. Media Psychol. Theor. Methods Appl..

[19]  Lakshmi Kurup,et al.  A Review Paper on Oculus Rift & Project Morpheus , 2014 .

[20]  P. Brey The Physical and Social Reality of Virtual Worlds , 2014 .

[21]  Mel Slater,et al.  A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments , 1997, Presence: Teleoperators & Virtual Environments.

[22]  John Dilworth,et al.  Realistic virtual reality and perception , 2010 .

[23]  Alec M. Bodzin,et al.  A Research Agenda for Geospatial Technologies and Learning , 2015 .

[24]  A. Banaszak,et al.  Assessment of Acropora palmata in the Mesoamerican Reef System , 2014, PloS one.

[25]  Jeremy N. Bailenson,et al.  How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence , 2016 .

[26]  Hui Lin,et al.  Virtual Geographic Environments (VGEs): A New Generation of Geographic Analysis Tool , 2013 .

[27]  Maurizio Seracini,et al.  Advanced Applications of Virtual Reality , 2011, Adv. Comput..

[28]  Weihua Dong,et al.  Exploring differences of visual attention in pedestrian navigation when using 2D maps and 3D geo-browsers , 2017 .

[29]  Mel Slater,et al.  Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments , 2009, Philosophical Transactions of the Royal Society B: Biological Sciences.

[30]  Mary C. Whitton,et al.  A Survey of Presence and Related Concepts , 2017, ACM Comput. Surv..

[31]  Daniel Casasanto,et al.  When Does Virtual Embodiment Change Our Minds? , 2016, PRESENCE: Teleoperators and Virtual Environments.

[32]  Anthony A Leiserowitz,et al.  American Risk Perceptions: Is Climate Change Dangerous? , 2005, Risk analysis : an official publication of the Society for Risk Analysis.